A Preliminary Evaluation of Transferring the Approach Avoidance Task into Virtual Reality. - Tanja Joan Eiler; Armin Grünewald; Alla Machulska; Tim Klucken; Katharina Jahn 002; Björn Niehaves; Carl Friedrich Gethmann; Rainer Brück 001 (ITIB, 2019)

More than Ticking Off a Checklist? Towards an Approach for Quantifying the Effectiveness of Responsible Innovation in the Design Process. - Katharina Jahn 002; Hendrik Kempt; Tanja Joan Eiler; Oliver Heger; Armin Grünewald; Alla Machulska; Tim Klucken; Rainer Brück 001; Carl Friedrich Gethmann; Björn Niehaves (Wirtschaftsinformatik (Community Tracks), 2020)

Improving the Approach-Avoidance Task in Virtual Reality Through Presence and Virtual Risk Situations. - Tanja Joan Eiler; Vanessa Schmücker; Benjamin Haßler; Alla Machulska; Armin Grünewald; Tim Klucken; Christian Gießer; Rainer Brück 001 (AIVR, 2021)

Individualized gamification elements: The impact of avatar and feedback design on reuse intention. - Katharina Jahn 002; Bastian Kordyaka; Alla Machulska; Tanja Joan Eiler; Armin Grünewald; Tim Klucken; Rainer Brück 001; Carl Friedrich Gethmann; Björn Niehaves (Comput. Hum. Behav., 2021)

Design elements in immersive virtual reality: the impact of object presence on health-related outcomes. - Katharina Jahn 002; Frederike Marie Oschinsky; Bastian Kordyaka; Alla Machulska; Tanja Joan Eiler; Armin Grünewald; Tim Klucken; Rainer Brück 001; Carl Friedrich Gethmann; Björn Niehaves (Internet Res., 2022)

Influence on Healthy Living - Investigating Food Search Behaviour in a Virtual Reality Visual Search Task using the Unity Gaze Operator. - Vanessa Schmücker; Florian Grensing; Alla Machulska; Tim Klucken (AIxVR, 2025)