Edgebreaker: a simple compression for surfaces with handles. - Hélio Lopes 001; Geovan Tavares; Jarek Rossignac; Andrzej Szymczak; Alla Safonova (Symposium on Solid Modeling and Applications, 2002)

Compressed piecewise-circular approximations of 3D curves. - Alla Safonova; Jarek Rossignac (Comput. Aided Des., 2003)

Edgebreaker: a simple implementation for surfaces with handles. - Hélio Lopes 001; Jarek Rossignac; Alla Safonova; Andrzej Szymczak; Geovan Tavares (Comput. Graph., 2003)

Segmenting Motion Capture Data into Distinct Behaviors. - Jernej Barbic; Alla Safonova; Jia-Yu Pan; Christos Faloutsos; Jessica K. Hodgins; Nancy S. Pollard (Graphics Interface, 2004)

Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces. - Alla Safonova; Jessica K. Hodgins; Nancy S. Pollard (ACM Trans. Graph., 2004)

Analyzing the physical correctness of interpolated human motion. - Alla Safonova; Jessica K. Hodgins (Symposium on Computer Animation, 2005)

Construction and optimal search of interpolated motion graphs. - Alla Safonova; Jessica K. Hodgins (ACM Trans. Graph., 2007)

Synthesizing Human Motion from Intuitive Constraints. - Alla Safonova; Jessica K. Hodgins (Artificial Intelligence Techniques for Computer Graphics, 2008)

Automatic construction of a minimum size motion graph. - Liming Zhao; Aline Normoyle; Sanjeev Khanna; Alla Safonova (Symposium on Computer Animation, 2009)

Achieving good connectivity in motion graphs. - Liming Zhao; Alla Safonova (Graph. Model., 2009)

High-dimensional planning on the GPU. - Joseph T. Kider Jr.; Mark Henderson; Maxim Likhachev; Alla Safonova (ICRA, 2010)

Human Motion Synthesis with Optimization-based Graphs. - Cheng Ren; Liming Zhao; Alla Safonova (Comput. Graph. Forum, 2010)

A Data-driven Appearance Model for Human Fatigue. - Joseph T. Kider Jr.; Kaitlin Pollock; Alla Safonova (Symposium on Computer Animation, 2011)

Path Planning with Adaptive Dimensionality. - Kalin Gochev; Benjamin J. Cohen; Jonathan Butzke; Alla Safonova; Maxim Likhachev (SOCS, 2011)

Game-Based Data Capture for Player Metrics. - Aline Normoyle; John Drake; Maxim Likhachev; Alla Safonova (AIIDE, 2012)

How responsiveness affects players' perception in digital games. - Sophie Jörg; Aline Normoyle; Alla Safonova (SAP, 2012)

Planning with adaptive dimensionality for mobile manipulation. - Kalin Gochev; Alla Safonova; Maxim Likhachev (ICRA, 2012)

Data-driven finger motion synthesis for gesturing characters. - Sophie Jörg; Jessica K. Hodgins; Alla Safonova (ACM Trans. Graph., 2012)

Incremental Planning with Adaptive Dimensionality. - Kalin Gochev; Alla Safonova; Maxim Likhachev (ICAPS, 2013)

Prioritized Computation for Numerical Sound Propagation. - John Drake; Maxim Likhachev; Alla Safonova (DAFx, 2014)

Motion planning for robotic manipulators with independent wrist joints. - Kalin Gochev; Venkatraman Narayanan; Benjamin J. Cohen; Alla Safonova; Maxim Likhachev (ICRA, 2014)

Stochastic activity authoring with direct user control. - Aline Normoyle; Maxim Likhachev; Alla Safonova (I3D, 2014)

Anytime Tree-Restoring Weighted A* Graph Search. - Kalin Gochev; Alla Safonova; Maxim Likhachev (SOCS, 2014)

Demonstration-Based Training of Non-Player Character Tactical Behaviors. - John Drake; Alla Safonova; Maxim Likhachev (AIIDE, 2016)

Towards Adaptability of Demonstration-Based Training of NPC Behavior. - John Drake; Alla Safonova; Maxim Likhachev (AIIDE, 2017)