Gamify HCI: Device's Human Resolution for Dragging on Touch Screens in a Game with Lab and Crowd Participants. - Allan Christensen; Simon André Pedersen; Hendrik Knoche (ArtsIT/DLI, 2016)

Transition Times for Manipulation Tasks in Hybrid Interfaces. - Allan Christensen; Simon André Pedersen; Per Bjerre; Andreas Køllund Pedersen; Wolfgang Stuerzlinger (HCI (2), 2016)

Predictive Model for Group Selection Performance on Touch Devices. - Per Bjerre; Allan Christensen; Andreas Køllund Pedersen; Simon André Pedersen; Wolfgang Stuerzlinger; Rasmus Stenholt (HCI (2), 2017)

A Comparison of Gamified HCI Studies with Lab and Crowd Participants. - Hendrik Knoche; Allan Christensen; Simon André Pedersen (EAI Endorsed Trans. Creative Technol., 2017)