Designing to support reasoned imagination through embodied metaphor. - Alissa Nicole Antle; Greg J. Corness; Saskia Bakker; Milena Droumeva; Elise van den Hoven; Allen Bevans (Creativity & Cognition, 2009)

StitchRV: multi-camera fiducial tracking. - Sijie Wang; Allen Bevans; Alissa Nicole Antle (TEI, 2010)

Investigating the effects of bimanual multitouch interaction on creativity. - Allen Bevans (Creativity & Cognition, 2011)

Supporting children's creativity through tangible user interfaces. - Allen Bevans; Ying-Ting Hsiao; Alissa Nicole Antle (CHI Extended Abstracts, 2011)

Balancing Act: Enabling Public Engagement with Sustainability Issues through a Multi-touch Tabletop Collaborative Game. - Alissa Nicole Antle; Theresa Jean Tanenbaum; Allen Bevans; Katie Seaborn; Sijie Wang (INTERACT (2), 2011)

Futura: design for collaborative learning and game play on a multi-touch digital tabletop. - Alissa Nicole Antle; Allen Bevans; Theresa Jean Tanenbaum; Katie Seaborn; Sijie Wang (TEI, 2011)

Springboard: Designing Image Schema Based Embodied Interaction for an Abstract Domain. - Alissa Nicole Antle; Greg J. Corness; Allen Bevans (Whole Body Interaction, 2011)

Creative Design: Exploring Value Propositions with Urban Nepalese Children. - Alissa Nicole Antle; Allen Bevans (Advances in Computer Entertainment, 2012)

Balancing justice: comparing whole body and controller-based interaction for an abstract domain. - Alissa Nicole Antle; Greg J. Corness; Allen Bevans (Int. J. Arts Technol., 2013)