Optimización de la humanidad de bots de Unreal Tournament 2004 mediante algoritmos evolutivos (Humanness optimization of Unreal Tournament 2004 bots by means of evolutionary algorithms). - Álvaro Gutiérrez-Rodríguez; Antonio Miguel Mora; Antonio José Fernández Leiva (CoSECivi, 2017)

Optimising Humanness: Designing the Best Human-Like Bot for Unreal Tournament 2004. - Antonio Miguel Mora; Álvaro Gutiérrez-Rodríguez; Antonio José Fernández Leiva (IWANN (2), 2017)

On distributed user-centric memetic algorithms. - Antonio J. Fernández 001; Álvaro Gutiérrez-Rodríguez (Soft Comput., 2019)

Industry 4.0 and digital transformation in higher education through the perspective of smart cites. - Álvaro Gutiérrez-Rodríguez; José David López-García; Ricardo Alfonso Sanabria; Sandra Acevedo-Zapata (ICAI Workshops, 2021)