Studio K: Tools for Game Design and Computational Thinking. - David Hatfield; Gabriella Anton; Amanda Ochsner; Kurt Squire; R. Benjamin Shapiro; Ivan Alex Games (CSCL (2), 2013)

Mission critical: building community to engage young women in computer science (abstract only). - Amanda Ochsner; Rane Johnson-Stempson; Matthew Berland (SIGCSE, 2014)

Lessons Learned With Girls, Games, and Design. - Amanda Ochsner (GenderIT, 2015)

Reasons Why: Examining the Experience of Women in Games 140 Characters at a Time. - Amanda Ochsner (Games Cult., 2019)