GP-EndChess: Using Genetic Programming to Evolve Chess Endgame Players. - Ami Hauptman; Moshe Sipper (EuroGP, 2005)

Evolution of an Efficient Search Algorithm for the Mate-In-N Problem in Chess. - Ami Hauptman; Moshe Sipper (EuroGP, 2007)

Emergence of Complex Strategies in the Evolution of Chess Endgame Players. - Ami Hauptman; Moshe Sipper (Adv. Complex Syst., 2007)

Designing an Evolutionary Strategizing Machine for Game Playing and Beyond. - Moshe Sipper; Yaniv Azaria; Ami Hauptman; Yehonatan Shichel (IEEE Trans. Syst. Man Cybern. Part C, 2007)

GP-rush: using genetic programming to evolve solvers for the rush hour puzzle. - Ami Hauptman; Achiya Elyasaf; Moshe Sipper; Assaf Karmon (GECCO, 2009)

Genetic and Evolutionary Algorithms and Programming: General Introduction and Application to Game Playing. - Michael Orlov; Moshe Sipper; Ami Hauptman (Encyclopedia of Complexity and Systems Science, 2009)

Evolving Hyper Heuristic-Based Solvers for Rush Hour and FreeCell. - Ami Hauptman; Achiya Elyasaf; Moshe Sipper (SOCS, 2010)

GA-FreeCell: evolving solvers for the game of FreeCell. - Achiya Elyasaf; Ami Hauptman; Moshe Sipper (GECCO, 2011)

Evolving Solvers for FreeCell and the Sliding-Tile Puzzle. - Achiya Elyasaf; Yael Zaritsky; Ami Hauptman; Moshe Sipper (SOCS, 2011)

Evolutionary Design of FreeCell Solvers. - Achiya Elyasaf; Ami Hauptman; Moshe Sipper (IEEE Trans. Comput. Intell. AI Games, 2012)

Are Evolutionary Computation-Based Methods Comparable to State-of-the-art non-Evolutionary Methods for Community Detection? - Ami Hauptman (GECCO (Companion), 2016)