Effects of Travel Technique on Cognition in Virtual Environments. - Catherine A. Zanbaka; Benjamin Lok; Sabarish V. Babu; Dan Xiao; Amy Catherine Ulinski; Larry F. Hodges (VR, 2004)

Colorplate: Effects of Travel Technique on Cognition in Virtual Environments. - Catherine A. Zanbaka; Benjamin Lok; Sabarish V. Babu; Dan Xiao; Amy Catherine Ulinski; Larry F. Hodges (VR, 2004)

Comparison of Path Visualizations and Cognitive Measures Relative to Travel Technique in a Virtual Environment. - Catherine A. Zanbaka; Benjamin Lok; Sabarish V. Babu; Amy Catherine Ulinski; Larry F. Hodges (IEEE Trans. Vis. Comput. Graph., 2005)

Two Handed Selection Techniques for Volumetric Data. - Amy Catherine Ulinski; Catherine A. Zanbaka; Zachary Wartell; Paula Goolkasian; Larry F. Hodges (3DUI, 2007)

Social responses to virtual humans: implications for future interface design. - Catherine A. Zanbaka; Amy Catherine Ulinski; Paula Goolkasian; Larry F. Hodges (CHI, 2007)

Shakespearean karaoke. - Lauren Cairco; Sabarish V. Babu; Amy Catherine Ulinski; Catherine A. Zanbaka; Larry F. Hodges (VRST, 2007)

Bimanual task division preferences for volume selection. - Amy Catherine Ulinski; Zachary Wartell; Larry F. Hodges (VRST, 2007)

Selection performance based on classes of bimanual actions. - Amy Catherine Ulinski; Zachary Wartell; Paula Goolkasian; Evan A. Suma; Larry F. Hodges (3DUI, 2009)

Real Walking Increases Simulator Sickness in Navigationally Complex Virtual Environments. - Evan A. Suma; Samantha L. Finkelstein; Myra Reid; Amy Catherine Ulinski; Larry F. Hodges (VR, 2009)

That Avatar Is Looking at Me! Social Inhibition in Virtual Worlds. - Austen L. Hayes; Amy Catherine Ulinski; Larry F. Hodges (IVA, 2010)

Evaluation of the Cognitive Effects of Travel Technique in Complex Real and Virtual Environments. - Evan A. Suma; Samantha L. Finkelstein; Myra Reid; Sabarish V. Babu; Amy Catherine Ulinski; Larry F. Hodges (IEEE Trans. Vis. Comput. Graph., 2010)

Second Life as a Platform for Creating Intelligent Virtual Agents. - Larry F. Hodges; Amy Catherine Ulinski; Toni Bloodworth; Austen L. Hayes; John Mark Smotherman; Brandon Kerr (HCI (17), 2011)

DeskTop: A Design Guideline to Creating a Multi-touch Desk Prototype. - Jerome McClendon; Joshua I. Ekandem; Austen L. Hayes; Amy Catherine Ulinski; Larry F. Hodges (HCI (19), 2011)

Developmentally Appropriate Intelligent Spatial Tutoring for Mobile Devices. - Melissa A. Wiederrecht; Amy Catherine Ulinski (ITS, 2012)

VWSocialLab: Prototype Virtual World (VW) Toolkit for Social and Behavioral Science Experimental Set-Up and Control. - Lana Jaff; Austen L. Hayes; Amy Ulinski Banic (HCI (18), 2013)

Investigation of Interaction Modalities Designed for Immersive Visualizations Using Commodity Devices in the Classroom. - Kira Lawrence; Alisa Maas; Neera Pradhan; Treschiel Ford; Jacqueline Shinker; Amy Ulinski Banic (HCI (10), 2013)

Navigation in a virtual environment by dichotic listening: Simultaneous audio cues for user-directed BCI classification. - Ashish Dhital; Amy Ulinski Banic (VR, 2013)

Evaluation of System-Directed Multimodal Systems for Vehicle Inspection. - Lauren Cairco Dukes; Amy Ulinski Banic; Jerome McClendon; Toni Bloodworth Pence; James L. Mathieson; Joshua D. Summers; Larry F. Hodges (J. Comput. Inf. Sci. Eng., 2013)

Selection Classification for Interaction with Immersive Volumetric Visualizations. - Amy Ulinski Banic (HCI (12), 2014)

Low-cost Augmented Reality prototype for controlling network devices. - Anh Nguyen 002; Amy Banic (CoRR, 2014)

3DTouch: A wearable 3D input device with an optical sensor and a 9-DOF inertial measurement unit. - Anh Nguyen 002; Amy Banic (CoRR, 2014)

Evaluation of Fatigue Measurement Using Human Motor Coordination for Gesture-Based Interaction in 3D Environments. - Neera Pradhan; Angela Benavides; Qin Zhu; Amy Ulinski Banic (ISVC (2), 2015)

Region Growing Selection Technique for Dense Volume Visualization. - Lionel B. Sakou; Daniel Wilches; Amy Banic (ISVC (2), 2015)

3DTouch: A wearable 3D input device for 3D applications. - Anh Nguyen 002; Amy Banic (VR, 2015)

Evaluation of Collaborative Actions to Inform Design of a Remote Interactive Collaboration Framework for Immersive Data Visualizations. - Rajiv Khadka; Nikhil Shetty; Eric T. Whiting; Amy Banic (ISVC (1), 2016)

VolSelectAware: Visual-Cognition Coupled Non-Visual Data-Driven Volume Selection for Immersive Scientific Visualizations. - Daniel Wilches; Amy Banic (VINCI, 2016)

Towards Cross-Surface Immersion Using Low Cost Multi-Sensory Output Cues to Support Proxemics and Kinesics Across Heterogeneous Systems. - Rajiv Khadka; James H. Money; Amy Banic (CoRR, 2017)

Support Collaboration Across Geographically Distributed Users Using Heterogeneous Virtual Reality Systems. - Rajiv Khadka; James H. Money; Amy Banic (HCI (29), 2018)

An Exploration of Altered Muscle Mappings of Arm to Finger Control for 3D Selection. - Elliot O. Hunt; Amy Banic (SUI, 2018)

Body-Prop Interaction: Augmented Open Discs and Egocentric Body-Based Interaction for Exploring Immersive Visualizations. - Rajiv Khadka; James H. Money; Amy Banic (ISS, 2018)

Evaluation of Scientific Workflow Effectiveness for a Distributed Multi-User Multi-Platform Support System for Collaborative Visualization. - Rajiv Khadka; James H. Money; Amy Banic (PEARC, 2018)

Bi-Manual Interaction for Manipulation, Volume Selection, and Travel: Using the Leap Motion, Game Controllers and Mobile Devices. - Elliot O. Hunt; Rajiv Khadka; Amy Banic (VR Developer Gems, 2019)

Physically-Based Bimanual Volumetric Selection for Immersive Visualizations. - Angela Benavides; Rajiv Khadka; Amy Banic (HCI (9), 2019)

KnobCollector: Custom Device Controller for Dynamic Real-Time Subjective Data Collection in Virtual Reality. - Rajiv Khadka; Amy Banic (HCI (9), 2019)

To Speak or to Text: Effects of Display Type and I/O Style on Mobile Virtual Humans Nurse Training. - Justin Loyd; Toni Bloodworth Pence; Amy Banic (HCI (9), 2019)

Visual Design Problem-based Learning in a Virtual Environment Improves Computational Thinking and Programming Knowledge. - Amy Banic; Ruben Gamboa (VR, 2019)

Evaluation of Visual Perception Manipulation in Virtual Reality Training Environments to Improve Golf Performance. - Anushka Godse; Rajiv Khadka; Amy Banic (VR, 2019)

Body-Prop Interaction: Evaluation of Augmented Open Discs and Egocentric Body-Based Interaction. - Rajiv Khadka; Amy Banic (VR, 2019)

Position Paper: Factors of Perceived Tactile Cue Dominance when Interacting with Moving Virtual Objects. - Rajiv Khadka; Amy Banic (VR, 2019)

Kinetic Skin: Feasibility and Implementation of Bare Skin Tracking of Hand and Body Joints for 3D User Interfaces. - Amy Banic; Erik Horwitz; Clement Zheng (VR Workshops, 2020)

Effects of Physical Prop Shape on Virtual Stairs Travel Techniques. - Connor Kasarda; Maria Swartz; Kyle Mitchell; Rajiv Khadka; Amy Banic (VR Workshops, 2020)

Effects of Egocentric Versus Exocentric Virtual Object Storage Technique on Cognition in Virtual Environments. - Rajiv Khadka; Amy Banic (VR Workshops, 2020)

Prop-Based Egocentric and Exocentric Virtual Object Storage Techniques. - Rajiv Khadka; Amy Banic (VR Workshops, 2020)

Squishy Volumes: Evaluation of Silicone as Camera-less Pressure-Based Input for 3-Dimensional Interaction. - Leland Wallace; Tony Delaurante; Mara Simon; Rebecca Austin; Timothy Rolich; Rajiv Khadka; Amy Banic (VR Workshops, 2020)

Temporal Availability of Ebbinghaus Illusions on Perceiving and Interacting with 3D Objects in a Contextual Virtual Environment. - Russell Todd; Qin Zhu; Amy Banic (VR, 2021)

Build Your Own Arcade Machine with Tinycade. - Peter Gyory; Perry Owens; Matthew Bethancourt; Amy Banic; Clement Zheng; Ellen Yi-Luen Do (Creativity & Cognition, 2022)

Studying the Effects of Network Latency on Audio-Visual Perception During an AR Musical Task. - Torin Hopkins; Suibi Che-Chuan Weng; Rishi Vanukuru; Emma Wenzel; Amy Banic; Mark D. Gross; Ellen Yi-Luen Do (ISMAR, 2022)

How Late is Too Late? Effects of Network Latency on Audio-Visual Perception During AR Remote Musical Collaboration. - Torin Hopkins; Suibi Che-Chuan Weng; Rishi Vanukuru; Emma Wenzel; Amy Banic; Ellen Yi-Luen Do (VR Workshops, 2022)

AR Drum Circle: Real-Time Collaborative Drumming in AR. - Torin Hopkins; Suibi Che-Chuan Weng; Rishi Vanukuru; Emma Wenzel; Amy Banic; Mark D. Gross; Ellen Yi-Luen Do (Frontiers Virtual Real., 2022)

Networking AI-Driven Virtual Musicians in Extended Reality. - Torin Hopkins; Rishi Vanukuru; Suibi Che-Chuan Weng; Chad Tobin; Amy Banic; Mark D. Gross; Ellen Yi-Luen Do (ISMAR-Adjunct, 2023)

DualStream: Spatially Sharing Selves and Surroundings using Mobile Devices and Augmented Reality. - Rishi Vanukuru; Suibi Che-Chuan Weng; Krithik Ranjan; Torin Hopkins; Amy Banic; Mark D. Gross; Ellen Yi-Luen Do (ISMAR, 2023)

Investigating the Effects of Limited Field of View on Jamming Experience in Extended Reality. - Suibi Che-Chuan Weng; Torin Hopkins; Shih-Yu Ma; Chad Tobin; Amy Banic; Ellen Yi-Luen Do (ISMAR-Adjunct, 2023)

How Field of View Affects Awareness of an Avatar During a Musical Task in Augmented Reality. - Suibi Che-Chuan Weng; Torin Hopkins; Rishi Vanukuru; Chad Tobin; Amy Banic; Daniel Leithinger; Ellen Yi-Luen Do (VR Workshops, 2023)

Effects of Experiential Priming in Virtual Reality on Flavor Profiles of Real-World Beverages. - Milana Wolff; Danny Otten; Allie Lew; Russell Todd; Amy Banic (VR Workshops, 2023)

XR Jam: Design Considerations for Music Networking with AI in XR. - Torin Hopkins; Suibi Che-Chuan Weng; Rishi Vanukuru; Sasha M. Novack; Chad Tobin; Emma Wenzel; Amy Banic; Mark D. Gross; Ellen Yi-Luen Do (AIxVR, 2024)

Towards Integrating American Sign Language into Virtual Reality. - Milana Wolff; Cade W. Anderson; Amy Banic (ISMAR-Adjunct, 2024)

Learning From Yourself: Effects of Doppelgängers on Foreign Language Anxiety, Trust, and Learning Outcomes. - Milana Wolff; Jennifer LaVanchy; Yvonne Swader; Stephanie May; Cade W. Anderson; Amy Banic (VRST, 2024)