Scaffolding for Interactively Evolving Novel Drum Tracks for Existing Songs. - Amy K. Hoover; Michael P. Rosario; Kenneth O. Stanley (EvoWorkshops, 2008)

Exploiting functional relationships in musical composition. - Amy K. Hoover; Kenneth O. Stanley (Connect. Sci., 2009)

Interactively evolving harmonies through functional scaffolding. - Amy K. Hoover; Paul A. Szerlip; Kenneth O. Stanley (GECCO, 2011)

Demo: A Computer-Assisted Approach to Composing with MaestroGenesis. - Paul A. Szerlip; Amy K. Hoover; Kenneth O. Stanley (MUME@AIIDE, 2012)

Generating a Complete Multipart Musical Composition from a Single Monophonic Melody with Functional Scaffolding. - Amy K. Hoover; Paul A. Szerlip; Marie E. Norton; Trevor A. Brindle; Zachary Merritt; Kenneth O. Stanley (ICCC, 2012)

Implications from Music Generation for Music Appreciation. - Amy K. Hoover; Paul A. Szerlip; Kenneth O. Stanley (ICCC, 2013)

Functional Scaffolding for Composing Additional Musical Voices. - Amy K. Hoover; Paul A. Szerlip; Kenneth O. Stanley (Comput. Music. J., 2014)

AudioInSpace: Exploring the Creative Fusion of Generative Audio, Visuals and Gameplay. - Amy K. Hoover; William Cachia; Antonios Liapis; Georgios N. Yannakakis (EvoMUSART, 2015)

Iconoscope: Designing a Game for Fostering Creativity. - Antonios Liapis; Amy K. Hoover; Georgios N. Yannakakis; Constantine Alexopoulos; Evangelia V. Dimaraki (FDG, 2015)

Interactively Evolving Compositional Sound Synthesis Networks. - Björn Þór Jónsson 002; Amy K. Hoover; Sebastian Risi (GECCO, 2015)

Assessing Computational Thinking in Students' Game Designs. - Amy K. Hoover; Jackie Barnes; Borna Fatehi; Jesús Moreno-León; Gillian Puttick; Eli Tucker-Raymond; Casper Harteveld (CHI PLAY (Companion), 2016)

Opening the Black Box of Play: Strategy Analysis of an Educational Game. - Britton Horn; Amy K. Hoover; Jackie Barnes; Yetunde Folajimi; Gillian Smith 001; Casper Harteveld (CHI PLAY, 2016)

Exploring emerging design patterns in student-made climate change games. - Jackie Barnes; Amy K. Hoover; Borna Fatehi; Jesús Moreno-León; Gillian Smith 001; Casper Harteveld (FDG, 2017)

AI-assisted analysis of player strategy across level progressions in a puzzle game. - Britton Horn; Amy K. Hoover; Yetunde Folajimi; Jackie Barnes; Casper Harteveld; Gillian Smith 001 (FDG, 2017)

Exploring the hearthstone deck space. - Aditya Bhatt 002; Scott Lee; Fernando de Mesentier Silva; Connor W. Watson; Julian Togelius; Amy K. Hoover (FDG, 2018)

Procedural Content Generation via Machine Learning (PCGML). - Adam Summerville; Sam Snodgrass; Matthew Guzdial; Christoffer Holmgård; Amy K. Hoover; Aaron Isaksen; Andy Nealen; Julian Togelius (IEEE Trans. Games, 2018)

Evolving the Hearthstone Meta. - Fernando de Mesentier Silva; Rodrigo Canaan; Scott Lee; Matthew C. Fontaine; Julian Togelius; Amy K. Hoover (CoG, 2019)

Mapping hearthstone deck spaces through MAP-elites with sliding boundaries. - Matthew C. Fontaine; Scott Lee; Lisa B. Soros; Fernando de Mesentier Silva; Julian Togelius; Amy K. Hoover (GECCO, 2019)

Deep Learning in the IT Curriculum. - Amy K. Hoover; Adam Spryszynski; Michael Halper (SIGITE, 2019)

Video Game Level Repair via Mixed Integer Linear Programming. - Hejia Zhang; Matthew C. Fontaine; Amy K. Hoover; Julian Togelius; Bistra Dilkina; Stefanos Nikolaidis (AIIDE, 2020)

Covariance matrix adaptation for the rapid illumination of behavior space. - Matthew C. Fontaine; Julian Togelius; Stefanos Nikolaidis; Amy K. Hoover (GECCO, 2020)

Notes on Using Google Colaboratory in AI Education. - Mark J. Nelson; Amy K. Hoover (ITiCSE, 2020)

Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network. - Matthew C. Fontaine; Ruilin Liu; Ahmed Khalifa 001; Julian Togelius; Amy K. Hoover; Stefanos Nikolaidis (CoRR, 2020)

The Many AI Challenges of Hearthstone. - Amy K. Hoover; Julian Togelius; Scott Lee; Fernando de Mesentier Silva (Künstliche Intell., 2020)

Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network. - Matthew C. Fontaine; Ruilin Liu; Ahmed Khalifa 001; Jignesh Modi; Julian Togelius; Amy K. Hoover; Stefanos Nikolaidis (AAAI, 2021)

Deep surrogate assisted MAP-elites for automated hearthstone deckbuilding. - Yulun Zhang 002; Matthew C. Fontaine; Amy K. Hoover; Stefanos Nikolaidis (GECCO, 2022)

Watts: Infrastructure for Open-Ended Learning. - Aaron Dharna; Charlie Summers; Rohin Dasari; Julian Togelius; Amy K. Hoover (CoRR, 2022)

Resource-Constrained Knowledge Diffusion Processes Inspired by Human Peer Learning. - Ehsan Beikihassan; Amy K. Hoover; Ioannis Koutis; Ali Parviz; Niloofar Aghaieabiane (ECAI, 2023)

Transfer Dynamics in Emergent Evolutionary Curricula. - Aaron Dharna; Amy K. Hoover; Julian Togelius; Lisa B. Soros (IEEE Trans. Games, 2023)

Prompt Wrangling: On Replication and Generalization in Large Language Models for PCG Levels. - Arash Moradi Karkaj; Mark J. Nelson; Ioannis Koutis; Amy K. Hoover (FDG, 2024)

Language Model Crossover: Variation through Few-Shot Prompting. - Elliot Meyerson; Mark J. Nelson; Herbie Bradley; Adam Gaier; Arash Moradi Karkaj; Amy K. Hoover; Joel Lehman (ACM Trans. Evol. Learn. Optim., 2024)