BeadLoom Game. - Acey Kreisler Boyce; Amy Shannon; Chitra Gadwal; Tiffany Barnes (FDG, 2013)

Effective practices in game tutorial systems. - Amy Shannon; Acey Kreisler Boyce; Chitra Gadwal; Tiffany Barnes (FDG, 2013)

Live coding in introductory computer science courses. - Amy Shannon; Valerie Summet (J. Comput. Sci. Coll., 2015)

PeerPresents: A Web-Based System for In-Class Peer Feedback during Student Presentations. - Amy Shannon; Jessica Hammer; Hassler Thurston; Natalie Diehl; Steven Dow (Conference on Designing Interactive Systems, 2016)

Better Organization or a Source of Distraction?: Introducing Digital Peer Feedback to a Paper-Based Classroom. - Amy Shannon; Alex Sciuto; Danielle Hu; Steven P. Dow; Jessica Hammer (CHI, 2017)

Towards Designing Technology for Classroom Role-Play. - Amy Shannon Cook; Steven P. Dow; Jessica Hammer (CHI PLAY, 2017)

How Guiding Questions Facilitate Feedback Exchange in Project-Based Learning. - Amy Shannon Cook; Jessica Hammer; Salma Elsayed-Ali; Steven Dow (CHI, 2019)

Peer Feedback Processes in the Game Industry. - Joseph Seering; Ray Mayol; Erik Harpstead; Tianying Chen 001; Amy Shannon Cook; Jessica Hammer (CHI PLAY, 2019)

Designing Interactive Scaffolds to Encourage Reflection on Peer Feedback. - Amy Shannon Cook; Steven Dow; Jessica Hammer (Conference on Designing Interactive Systems, 2020)

Mapping Design Spaces for Audience Participation in Game Live Streaming. - Alina Striner; Andrew M. Webb; Jessica Hammer; Amy Shannon Cook (CHI, 2021)