Ana Carolina Bertoletti De Marchi
Orcid: 0000-0002-7704-3119
According to our database1,
Ana Carolina Bertoletti De Marchi
authored at least 23 papers
between 1999 and 2022.
Collaborative distances:
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Bibliography
2022
User experience with conversational agent: a systematic review of assessment methods.
Behav. Inf. Technol., 2022
2021
Voice and touch interaction: a user experience comparison of elderly people in smartphones.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021
2020
"Hey assistant, how can I become a donor?" The case of a conversational agent designed to engage people in blood donation.
J. Biomed. Informatics, 2020
Assessing long-term user experience on a mobile health application through an in-app embedded conversation-based questionnaire.
Comput. Hum. Behav., 2020
IEEE Access, 2020
2019
Developing and implementing a gamification method to improve user engagement: A case study with an m-Health application for hypertension monitoring.
Telematics Informatics, 2019
CrowdRec: A prototype recomendation system for crowdsourcing platforms using Google Venture Design: Google Venture Design Sprint.
Proceedings of the XV Brazilian Symposium on Information Systems, 2019
2018
Prior Experience as an Influencer in the Momentary User Experience: An Assessment in Immersive Virtual Reality Game Context.
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018
2017
Usability evaluation methods for mobile serious games applied to health: a systematic review.
Univers. Access Inf. Soc., 2017
Comput. Methods Programs Biomed., 2017
Usability Guidelines to Develop Gesture-Based Serious Games for Health: A Systematic Review.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017
Evaluating the Performance of Wearable Tecassist Device using Aural and Tactile Feedbacks.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017
2016
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016
2015
Proceedings of the XVII Symposium on Virtual and Augmented Reality, 2015
2014
Avaliação da usabilidade de games de interação gestual: resultados preliminares de uma revisão sistemática.
Proceedings of the Companion Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
Identificando problemas de usabilidade em um aplicativo móvel para treino de memória em idosos.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
2009
Proceedings of the Education and Technology for a Better World, 2009
CV-Muzar - The Virtual Community Environment that Uses Multiagent Systems for Formation of Groups.
Proceedings of the Data Mining and Multi-agent Integration, 2009
2001
Evaluating Usability of SAGRES Virtual Museum.
Proceedings of the Networking the Learner: Computers in Education, 2001
1999
The SAGRES Virtual Museum with Software Agents to Stimulate the Visiting of Museums.
Proceedings of WebNet 99, 1999
Proceedings of the 19th International Conference of the Chilean Computer Science Society (SCCC '99), 1999