Analysis and Design of Virtual Reality Applications in the WEB: A Case of Study. - Ana De Abreu; O. Rodriguez; Alfredo Matteo (IV, 1999)

Visualizing User's Personality and Information in 3D Environments, a Step beyond Avatars. - Ana De Abreu; Martin Kurze (IV, 2002)

Fast MVC prediction structure selection for interactive multiview video streaming. - Ana De Abreu; Pascal Frossard; Fernando Pereira 001 (PCS, 2013)

Optimized MVC Prediction Structures for Interactive Multiview Video Streaming. - Ana De Abreu; Pascal Frossard; Fernando Pereira 001 (IEEE Signal Process. Lett., 2013)

Multiview video representations for quality-scalable navigation. - Ana De Abreu; Laura Toni; Thomas Maugey; Nikolaos Thomos; Pascal Frossard; Fernando Pereira 001 (VCIP, 2014)

Optimizing Multiview Video Plus Depth Prediction Structures for Interactive Multiview Video Streaming. - Ana De Abreu; Pascal Frossard; Fernando Pereira 001 (IEEE J. Sel. Top. Signal Process., 2015)

Optimal layered representation for adaptive interactive multiview video streaming. - Ana De Abreu; Laura Toni; Nikolaos Thomos; Thomas Maugey; Fernando Pereira 001; Pascal Frossard (J. Vis. Commun. Image Represent., 2015)

Viewport-aware adaptive 360° video streaming using tiles for virtual reality. - Cagri Ozcinar; Ana De Abreu; Aljosa Smolic (ICIP, 2017)

Estimation of Optimal Encoding Ladders for Tiled 360° VR Video in Adaptive Streaming Systems. - Cagri Ozcinar; Ana De Abreu; Sebastian Knorr; Aljosa Smolic (ISM, 2017)

Look around you: Saliency maps for omnidirectional images in VR applications. - Ana De Abreu; Cagri Ozcinar; Aljosa Smolic (QoMEX, 2017)

Optimal Lagrange multipliers for dependent rate allocation in video coding. - Ana De Abreu; Gene Cheung; Pascal Frossard; Fernando Pereira 001 (Signal Process. Image Commun., 2018)