An approach to promote social and communication behaviors in children with autism spectrum disorders: Robot based intervention. - Sandra Costa; Filomena O. Soares; Cristina P. Santos 001; Manuel J. Ferreira; Maria de Fátima Moreira; Ana Paula Pereira Vieira; Fernanda Cunha (RO-MAN, 2011)

An Intelligent System for Managing the Isolation of Patients Suspected of Pulmonary Tuberculosis. - João Baptista de Oliveira e Souza Filho; Ana Paula Pereira Vieira; José Manoel de Seixas; Fábio Silva Aguiar; Fernanda Carvalho de Queiroz Mello; Afrânio Lineu Kritski (IDEAL, 2012)

A pilot study using imitation and storytelling scenarios as activities for labelling emotions by children with autism using a humanoid robot. - Sandra Costa; Filomena O. Soares; Ana Paula Pereira Vieira; Cristina P. Santos 001; Antoine Hiolle (ICDL-EPIROB, 2014)

Building a game scenario to encourage children with autism to recognize and label emotions using a humanoid robot. - Sandra Costa; Filomena O. Soares; Ana Paula Pereira Vieira; Cristina P. Santos 001; Antoine Hiolle (RO-MAN, 2014)

Real-time emotions recognition system. - Vinícius Silva; Filomena O. Soares; João Sena Esteves; Joana Figueiredo; Celina Pinto Leão; Cristina P. Santos 001; Ana Paula Pereira Vieira (ICUMT, 2016)

Technology and special educational needs: Let's play "Doing Good Deeds!". - Filomena O. Soares; Vítor H. Carvalho; Joaquim P. Silva; Ana Paula Pereira Vieira; M. Fatima Moreira; Demétrio Matos (EDUCON, 2017)

PlayCube: Designing a Tangible Playware Module for Human-Robot Interaction. - Vinícius Silva; Filomena O. Soares; João Sena Esteves; Ana Paula Pereira Vieira (IHSED, 2018)

An Application to Promote Emotional Skills in Children with Autism Spectrum Disorders. - José Azevedo; Vinícius Silva; Filomena O. Soares; Ana Paula Pereira Vieira; João Sena Esteves (JCSG, 2018)

Building a Hybrid Approach for a Game Scenario Using a Tangible Interface in Human Robot Interaction. - Vinícius Silva; Filomena O. Soares; João Sena Esteves; Ana Paula Pereira Vieira (JCSG, 2018)

Adequacy of Game Scenarios for an Object with Playware Technology to Promote Emotion Recognition in Children with Autism Spectrum Disorder. - Vinícius Silva; Filomena O. Soares; João Sena Esteves; Ana Paula Pereira Vieira; Demétrio Matos (IHSED, 2019)

Hybrid Approach to Promote Social Interaction with Children with Autism Spectrum Disorder. - Vinícius Silva; Filomena O. Soares; João Sena Esteves; Ana Paula Pereira Vieira; Celina P. Leão; Sandra Queirós (ICT4AWE, 2021)

Fostering Emotion Recognition in Children with Autism Spectrum Disorder. - Vinícius Silva; Filomena O. Soares; João Sena Esteves; Cristina P. Santos 001; Ana Paula Pereira Vieira (Multimodal Technol. Interact., 2021)

Social Stories for Promoting Social Communication with Children with Autism Spectrum Disorder Using a Humanoid Robot: Step-by-Step Study. - Vinícius Silva; Ana Paula Pereira Vieira; Filomena O. Soares; Celina P. Leão; Andrea Jurdi; João Sena Esteves; Juliana Hertzberg (Technol. Knowl. Learn., 2024)