CognitOS: A Student-Centric Working Environment for an Attention-Aware Intelligent Classroom. - Anastasia Ntagianta; Maria Korozi; Asterios Leonidis; Margherita Antona; Constantine Stephanidis (HCI (30), 2018)

Web-Based Authoring Tool for Virtual Exhibitions. - Emmanouil Zidianakis; Nikolaos Partarakis; Eirini Kontaki; Stella Kopidaki; Aldo Xhako; Zacharias Pervolarakis; Antonis Agapakis; Michalis Foukarakis; Stavroula Ntoa; Ioanna Barbounaki; Emmanouil Ntafotis; Anastasia Ntagianta; et al. (HCI (48), 2022)

A Video Game About Gulag Archaeology and the Memoirs of Women Prisoners. - Petros Selekos; Stefania Stamou; Konstantinos C. Apostolakis; Anastasia Ntagianta; Stavroula Ntoa; George Margetis; Constantine Stephanidis (GEM, 2024)

STAR: A See-Through Augmented Reality Exhibit Showcase for Transparent Displays. - Aikaterini Gerakianaki; Emmanouil Zidianakis; Vassiliki Neroutsou; Anastasia Ntagianta; Konstantina Manoli; Stavroula Ntoa; Ilia Adami; Margherita Antona; Constantine Stephanidis (HCI (67), 2024)

Serious Games Beyond Entertainment and Learning: An Evaluation Methodology for Assessing Awareness Raising, Empathy, and Social Change. - Stavroula Ntoa; Anastasia Ntagianta; Fernanda Flores; Lukás Kolek; Alexandra Petrova; Konstantinos C. Apostolakis; Stefania Stamou; George Margetis; Constantine Stephanidis (HCI (69), 2024)