Mixed reality games. - Elizabeth M. Bonsignore; Derek L. Hansen; Phoebe O. Toups Dugas; Lennart E. Nacke; Anastasia Salter; Wayne G. Lutters (CSCW (Companion), 2012)

#1ReasonWhy: Game communities and the invisible woman. - Bridget Blodgett; Anastasia Salter (FDG, 2014)

Marking new ground: Flash, HTML5 and the future of the web arcade. - Anastasia Salter; John T. Murray (FDG, 2014)

Introduction: Comics and the Digital Humanities. - Roger Todd Whitson; Anastasia Salter (Digit. Humanit. Q., 2015)

Playing at empathy: Representing and experiencing emotional growth through Twine games. - Anastasia Salter (SeGAH, 2016)

From Orlando to Russia: Cross-Cultural Communication through Gamemaking. - Alla Kourova; Anastasia Salter; Irina Pidberejna; Rudy McDaniel (SIGDOC, 2016)

This is fine: #ResistJam and the 2016 election in gaming. - Anastasia Salter; Bridget Marie Blodgett (FDG, 2017)

A taxonomy of narrative-centric board and card games. - Anne Sullivan; Anastasia Salter (FDG, 2017)

"Just because it's gay?": transgressive design in queer coming of age visual novels. - Anastasia Salter; Bridget Blodgett; Anne Sullivan (FDG, 2018)

Games crafters play. - Anne Sullivan; Anastasia Salter; Gillian Smith 001 (FDG, 2018)

But does pikachu love you?: reproductive labor in casual and hardcore games. - Anastasia Salter; Mel Stanfill; Anne Sullivan (FDG, 2019)

Party Ghosts and Queer Teen Wolves: Monster Prom and Resisting Heteronormativity in Dating Simulators. - Mark Kretzschmar; Anastasia Salter (FDG, 2020)

Crafting is So Hardcore: Masculinized Making in Gaming Representations of Labor. - Anne Sullivan; Mel Stanfill; Anastasia Salter (FDG, 2020)

Hacking Droids and Casting Spells: Locative Augmented Reality Games and the Reimagining of the Theme Park. - Ray Eddy; Carissa Baker; Robert Macy; John T. Murray; Anastasia Salter (HT, 2020)

Climates of Change: An Online Exhibition of Creative Work. - Jason Nelson; Anastasia Salter (HT, 2020)

A Taxonomy of User Actions on Social Networking Sites. - Rachel Winter; Steven R. Scheinert; Mel Stanfill; Anastasia Salter; Olivia B. Newton; Jihye Song; Stephen M. Fiore; William Rand; Ivan Garibay (HT, 2020)

Deep Agent: Studying the Dynamics of Information Spread and Evolution in Social Networks. - Ivan Garibay; Toktam A. Oghaz; Niloofar Yousefi 001; Ece C. Mutlu; Madeline Schiappa; Steven R. Scheinert; Georgios C. Anagnostopoulos; Christina Bouwens; Stephen M. Fiore; Alexander V. Mantzaris; John T. Murphy; William Rand; et al. (CoRR, 2020)

31st ACM International Conference on Hypertext and Social Media. - Anastasia Salter; John Barber; Ujwal Gadiraju (SIGWEB Newsl., 2020)

Orange is Sus: Among Us and Political Play. - Mel Stanfill; Anastasia Salter; Anne Sullivan (FDG, 2021)

Communities of making: Exploring parallels between fandom and open source. - Rachel Winter; Anastasia Salter; Mel Stanfill (First Monday, 2021)

Adventures in TwineSpace: An Augmented Reality Story Format for Twine. - PS Berge; Daniel Cox; Jack Murray; Anastasia Salter (ICIDS, 2022)

The Constraints of Cozy Games: Boyfriend Dungeon and Consent in Queer Play: Boyfriend Dungeon and Consent in Queer Play. - Anne Sullivan; Mel Stanfill; Anastasia Salter (FDG, 2023)

Playing with AI Chat: Positioning "Dangerous" Language Model Futures through Interactive Fiction. - John T. Murray; Jack Murray; Anastasia Salter (SIGDOC, 2023)

Stand with the Banned: Credibility bias and the Fetishization of the "Classic" Banned Books on Etsy. - Abigail Moreshead; Anastasia Salter (First Monday, 2023)

They Can't Play with Us: Pronoun Controversies and the Reinforcement of Heteronormativity in Games. - Mel Stanfill; Anastasia Salter; Anne Sullivan (FDG, 2024)

Routine, Twisty, and Queer: Pasts and Futures of Games Programming Pedagogy with No and Low Code Tools. - Daniel Cox; John T. Murray; Anastasia Salter (FDG, 2025)

Form and Function: Toward a Better Understanding of Design-Based Games. - Anne Sullivan; Mel Stanfill; Anastasia Salter; Noah Wardrip-Fruin (FDG, 2025)