Educational Robotics in the service of CSE: A study based on the PanHellenic competition. - Anastasios Theodoropoulos; Angeliki Antoniou; George Lepouras (WiPSCE, 2016)

Students teach students: Alternative teaching in Greek secondary education. - Anastasios Theodoropoulos; Angeliki Antoniou; George Lepouras (Educ. Inf. Technol., 2016)

How Do Different Cognitive Styles Affect Learning Programming? Insights from a Game-Based Approach in Greek Schools. - Anastasios Theodoropoulos; Angeliki Antoniou; George Lepouras (ACM Trans. Comput. Educ., 2017)

Framework for the effective implementation of alternative teaching methods for informatics - Anastasios Theodoropoulos (2017)

The Human Computer Interaction and Virtual Reality Lab (University of Peloponnese): Overview and Current Challenges. - Angeliki Antoniou; Costas Vassilakis 001; Anastasios Theodoropoulos; George Lepouras (CIRA@EuroMed, 2018)

Computing in the physical world engages students: impact on their attitudes and self-efficacy towards computer science through robotic activities. - Anastasios Theodoropoulos; Prokopis Leon; Angeliki Antoniou; George Lepouras (WiPSCE, 2018)

ATMF: A Student-Centered Framework for the Effective Implementation of Alternative Teaching Methods for CSEd. - Anastasios Theodoropoulos; Costas Vassilakis 001; Angeliki Antoniou; Manolis Wallace; George Lepouras (I3E Workshops, 2019)

Augmented Reality and programming education: A systematic review. - Anastasios Theodoropoulos; George Lepouras (Int. J. Child Comput. Interact., 2021)

A Virtual Ship Evacuation Serious Game: Assessment of Data and Passenger Training. - Anastasios Theodoropoulos; George Kougioumtzoglou; George Lepouras (GALA, 2022)

Turtle Heroes: Designing a Serious Game for a VR Interactive Tunnel. - Anastasios Theodoropoulos; Elina Roinioti; Marios Ilias Dejonai; Yannis Aggelakos; George Lepouras (GALA, 2022)

Effects of minimum content in cultural informatics. - Angeliki Antoniou; Anastasios Theodoropoulos; Jenny Rompa; Fani Giannakopoulou; George Lepouras; Ioannis Triantafyllou 001 (PCI, 2022)

Game Design, Gender and Personalities in Programming Education. - Anastasios Theodoropoulos; George Lepouras (Frontiers Comput. Sci., 2022)

Participatory design and participatory debugging: Listening to students to improve computational thinking by creating games. - Anastasios Theodoropoulos (Int. J. Child Comput. Interact., 2022)

Temporality in Cultural Informatics. - Angeliki Antoniou; Anastasios Theodoropoulos; Vassilis Poulopoulos; Manolis Wallace; Ioannis Triantafyllou 001 (CHI Greece, 2023)

Species' Citadel's Timeline: A Virtual Reality Experience in a peripheral Archaeological Museum. - Jason Diakoumakos; Anastasios Theodoropoulos; George Lepouras (CHI Greece, 2023)

Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences. - Anastasios Theodoropoulos; Dimitra Stavropoulou; Panagiotis Papadopoulos; Nikos Platis; George Lepouras (Virtual Worlds, 2023)

NRSurNN3dq4: A Deep Learning Powered Numerical Relativity Surrogate for Binary Black Hole Waveforms. - Osvaldo Gramaxo Freitas; Anastasios Theodoropoulos; Nino Villanueva; Tiago S. Fernandes; Solange Nunes; José A. Font; António Onofre; Alejandro Torres-Forné; José D. Martín-Guerrero (CoRR, 2024)