Improving Learning Experiences Through Customizable Metagames. - Ioana Andreea Stefan; Jannicke Baalsrud Hauge; Ancuta Florentina Gheorge; Antoniu Stefan (GALA, 2018)

Designing and Implementing a Gamified Educational Location-based Application for Raising Awareness on Sustainability Issues Among Students. - Ioana Andreea Stefan; Jannicke Baalsrud Hauge; Ancuta Florentina Gheorge; Antoniu Stefan (DELbA@EC-TEL, 2020)