Collaborative decision-making in software research projects: the innovation challenge. - Ioana Andreea Stefan; Antoniu Stefan; Hariklia Tsalapatas; Olivier Heidmann; Ancuta Florentina Gheorghe (ITQM, 2021)

Redesign with Accessibility in Mind: A Visual Impairment Study. - Jannicke Baalsrud Hauge; Ioana Andreea Stefan; Jakob A. H. Baalsrud Hauge; Antoniu Stefan; Ancuta Florentina Gheorghe (JCSG, 2021)

Constructing Gamified Learning Experiences. - Ioana Andreea Stefan; Ancuta Florentina Gheorghe; Jannicke Baalsrud Hauge; Antoniu Stefan; Catalin Radu (GALA, 2022)

Constructing Seamless Learning Through Game-Based Learning Experiences. - Ioana A. Stefan; Ancuta Florentina Gheorghe; Antoniu Stefan; Andriani Piki; Hariklia Tsalapata; Olivier Heidmann (Int. J. Mob. Blended Learn., 2022)