Inverse Rendering of Polished Materials under Constant Complex Uncontrolled Illumination. - Michael Bang Nielsen; Anders Brodersen (WSCG, 2004)

Real-time visualization of large textured terrains. - Anders Brodersen (GRAPHITE, 2005)

Spatial Computing and Spatial Practices. - Anders Brodersen; Monika Büscher; Michael Christensen 002; Mette Agger Eriksen; Kaj Grønbæk; Jannie Friis Kristensen; Gunnar Kramp; Peter Gall Krogh; Martin Ludvigsen; Preben Holst Mogensen; Michael Bang Nielsen; Dan Shapiro; et al. (The Disappearing Computer, 2007)

Geometric Texturing Using Level Sets. - Anders Brodersen; Ken Museth; Serban D. Porumbescu; Brian Budge (IEEE Trans. Vis. Comput. Graph., 2008)

YouTube around the world: geographic popularity of videos. - Anders Brodersen; Salvatore Scellato; Mirjam Wattenhofer (WWW, 2012)