The new role of gaming - how games move outside entertainment. - Anders Frank; Nicklas Lundblad (IWEC, 2002)

Politics in motion - some reflections on political bias in simulation gaming. - Nicklas Lundblad; Anders Frank (IWEC, 2002)

Balancing Three Different Foci in the Design of Serious Games: Engagement, Training Objective and Context. - Anders Frank (DiGRA Conference, 2007)

Parallel imaging: is GRAPPA a useful acquisition tool for MR imaging intended for volumetric brain analysis? - Terri L. Lindholm; Lisa Botes; Eva-Lena Engman; Anders Frank; Tomas Jonsson; Leif Svensson; Per Julin (BMC Medical Imaging, 2009)

Unexpected game calculations in educational wargaming: Design flaw or beneficial to learning? - Anders Frank (DiGRA Conference, 2011)

Achieving Game Goals at All Costs? - The Effect of Reward Structures on Tactics Employed in Educational Military Wargaming. - Anders Frank (ISAGA, 2013)

Gamer mode: Identifying and managing unwanted behaviour in military educational wargaming. - Anders Frank (2014)