The Candy Factory Game: An Educational iPad Game for Middle School Algebra-Readiness. - Michael A. Evans; Anderson Norton; Kirby Deater-Deckard; Mido Chang (ICLS, 2012)

Challenges in teaching modeling and simulation online. - Osman Balci; Kirby Deater-Deckard; Anderson Norton (WSC, 2013)

Student behavioral engagement during mathematics educational video game instruction with 11-14 year olds. - Kirby Deater-Deckard; Shereen El Mallah; Mido Chang; Michael A. Evans; Anderson Norton (Int. J. Child Comput. Interact., 2014)

A cloud software system for visualization of game-based learning data collected on mobile devices. - J. Robert Jones; Osman Balci; Anderson Norton (WSC, 2015)

The effects of an educational video game on mathematical engagement. - Mido Chang; Michael A. Evans; Sunha Kim; Anderson Norton; Kirby Deater-Deckard; Yavuz Samur (Educ. Inf. Technol., 2016)

Bridging Frameworks for Understanding Numerical Cognition. - Anderson Norton; Julie Nurnberger-Haag (J. Numer. Cogn., 2018)