Innovation of smart-curriculum model through campus-school-industry synchronization for vocational learning in the era of education 4.0. - Andika Bagus Nur Rahma Putra; Amat Mukhadis; Sumarli Sumarli; Eddy Sutadji; Poppy Puspitasari; Mahfudi Sahly Subandi (SIET, 2020)

The Innovation of Disruptive Learning Media with Augmented Reality Based 3D Object Concept with Drill Machine Design to Improve Quality of Distance Learning in The Era of Education 4.0. - Andika Bagus Nur Rahma Putra; Amat Mukhadis; Nurul Ulfatin; Tuwoso Tuwoso; Mahfudi Sahly Subandi; Hardika Hardika; Abd Kadir Muhammad (Int. J. Interact. Mob. Technol., 2021)

The Innovation of Augmented Reality Learning Media with Interactive Component Model to Improve Special Ability of Vocational Education Knowledge in the Digital Era. - Tuwoso Tuwoso; Andika Bagus Nur Rahma Putra; Abd Kadir Bin Muhammad (Int. J. Interact. Mob. Technol., 2021)

Integration of Augmented Reality into MOOC's in Vocational Education to Support Education 3.0. - Ahmad Mursyidun Nidhom; Andika Bagus Nur Rahma Putra; Azhar Ahmad Smaragdina; Gres Dyah Kusuma Ningrum; Jailani Md Yunos (Int. J. Interact. Mob. Technol., 2022)

Disruptive Learning Media Integrated E-Generator Practice System to Advance Self-Efficacy Learners Levels in Era of Education 4.0. - Nurul Ulfatin; Andika Bagus Nur Rahma Putra; Yee Mei Heong; Azizatus Zahro; Anita Dwi Rahmawati (Int. J. Interact. Mob. Technol., 2022)

Hi World: The Virtual Book Learning Integrated Augmented Reality to Increase Knowledge of Covid-19 Prevention in The Learning Process Post-Pandemic Era. - Andika Bagus Nur Rahma Putra; Yee Mei Heong; Dewi Sabrina Meidyanti; Anita Rahmawati (Int. J. Interact. Mob. Technol., 2022)