André M. C. Campos

According to our database1, André M. C. Campos authored at least 17 papers between 1998 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2017
An Interactive Book Authoring Tool to Introduce Programming Logic in Schools.
Proceedings of the CSEDU 2017, 2017

2016
Services & Products Gamified Design (SPGD): A Methodology for Game Thinking Design.
Proceedings of the 7th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2016

2011
Using an Affective Attention Focus for Improving the Reasoning Process and Behavior of Intelligent Agents.
Proceedings of the 2011 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2011

Introducing Affective Agents in Recommendation Systems Based on Relational Data Clustering.
Proceedings of the Database and Expert Systems Applications, 2011

2010
Increasing the Eciency of NPCs Using a Focus of Attention Based on Emotions and Personality.
Proceedings of the 2010 Brazilian Symposium on Games and Digital Entertainment, 2010

2009
A process-oriented approach to model agent personality.
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

2008
From Individuals to Social and <i>Vice-versa</i>.
Proceedings of the Engineering Societies in the Agents World IX, 2008

2007
Investigating the use of a multi-agent system for knowledge discovery in databases.
Int. J. Hybrid Intell. Syst., 2007

2006
How to address group dynamics in virtual worlds.
AI Soc., 2006

Simulating Working Environments Through the Use of Personality-Based Agents.
Proceedings of the Advances in Artificial Intelligence, 2006

A Comparative Analysis of Data Distribution Methods in an Agent-Based Neural System for Classification Tasks.
Proceedings of the 6th International Conference on Hybrid Intelligent Systems (HIS 2006), 2006

GNeurAge: An Evolutionary Agent-Based System for Classification Tasks.
Proceedings of the 6th International Conference on Hybrid Intelligent Systems (HIS 2006), 2006

A flexible framework for representing personality in agents.
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006

2005
A personality-based model of agents for representing individuals in working organizations.
Proceedings of the 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2005

2004
Towards a Methodology for Developing Agent-Based Simulations: The MASim Methodology.
Proceedings of the 3rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2004), 2004

2003
MIKE: A Multimodal Cinematographic Editor for Virtual Worlds.
Proceedings of the Interactive Systems. Design, 2003

1998
Developing Visual-Interactive Simulations with Java and VRML.
Proceedings of the 12<sup>th</sup> European Simulation Multiconference - Simulation, 1998


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