A Preliminary Assessment of Physical & Virtual Presence in Exergames. - Luís Duarte; Paulo Ribeiro; André Rodrigues 002; Tiago João Guerreiro 001; Luís Carriço (BCS HCI, 2014)

Web Accessibility of Mobile and Desktop Representations. - Nádia Fernandes; André Rodrigues 002; Carlos Duarte; Raquel Hijón-Neira; Luís Carriço (BCS HCI, 2014)

Integrating Sensors in a Mobile Application Authoring Environment. - André Justo; Luís Duarte; André Rodrigues 002; Luís Carriço (BCS HCI, 2014)

SWAT: Mobile System-Wide Assistive Technologies. - André Rodrigues 002; Tiago João Guerreiro 001 (BCS HCI, 2014)

TinyBlackBox: Supporting Mobile In-The-Wild Studies. - Kyle Montague; André Rodrigues 002; Hugo Nicolau; Tiago João Vieira Guerreiro (ASSETS, 2015)

Typing Performance of Blind Users: An Analysis of Touch Behaviors, Learning Effect, and In-Situ Usage. - Hugo Nicolau; Kyle Montague; Tiago João Vieira Guerreiro; André Rodrigues 002; Vicki L. Hanson (ASSETS, 2015)

Breaking Barriers with Assistive Macros. - André Rodrigues 002 (ASSETS, 2015)

Getting Smartphones to Talkback: Understanding the Smartphone Adoption Process of Blind Users. - André Rodrigues 002; Kyle Montague; Hugo Nicolau; Tiago João Vieira Guerreiro (ASSETS, 2015)

TabLETS Get Physical: Non-Visual Text Entry on Tablet Devices. - João Guerreiro 002; André Rodrigues 002; Kyle Montague; Tiago João Vieira Guerreiro; Hugo Nicolau; Daniel Gonçalves 002 (CHI, 2015)

HoliBraille: multipoint vibrotactile feedback on mobile devices. - Hugo Nicolau; Kyle Montague; Tiago João Vieira Guerreiro; André Rodrigues 002; Vicki L. Hanson (W4A, 2015)

Effect of target size on non-visual text-entry. - André Rodrigues 002; Hugo Nicolau; Kyle Montague; Luís Carriço; Tiago João Vieira Guerreiro (MobileHCI, 2016)

In-context Q&A to Support Blind People Using Smartphones. - André Rodrigues 002; Kyle Montague; Hugo Nicolau; João Guerreiro 002; Tiago João Vieira Guerreiro (ASSETS, 2017)

Improving Smartphone Accessibility with Personalizable Static Overlays. - André Rodrigues 002; André R. B. Santos; Kyle Montague; Tiago João Vieira Guerreiro (ASSETS, 2017)

Investigating Laboratory and Everyday Typing Performance of Blind Users. - Hugo Nicolau; Kyle Montague; Tiago João Vieira Guerreiro; André Rodrigues 002; Vicki L. Hanson (ACM Trans. Access. Comput., 2017)

What My Eyes Can't See, A Robot Can Show Me: Exploring the Collaboration Between Blind People and Robots. - Mayara Bonani; Raquel Oliveira; Filipa Correia; André Rodrigues 002; Tiago João Guerreiro 001; Ana Paiva 001 (ASSETS, 2018)

Data Donors: Sharing Knowledge for Mobile Accessibility. - André Rodrigues 002; Kyle Montague; Tiago João Guerreiro 001 (CHI Extended Abstracts, 2018)

Hybrid-Brailler: Combining Physical and Gestural Interaction for Mobile Braille Input and Editing. - Daniel Trindade 002; André Rodrigues 002; Tiago João Guerreiro 001; Hugo Nicolau (CHI, 2018)

Aidme: interactive non-visual smartphone tutorials. - André Rodrigues 002; Leonardo Camacho; Hugo Nicolau; Kyle Montague; Tiago João Vieira Guerreiro (MobileHCI Adjunct, 2018)

Facilitating smartphone use for blind people through a human powered approach. - André Rodrigues 002 (ACM SIGACCESS Access. Comput., 2018)

The Design Space of Nonvisual Word Completion. - Hugo Nicolau; André Rodrigues 002; André R. B. Santos; Tiago João Guerreiro 001; Kyle Montague; João Guerreiro 002 (ASSETS, 2019)

Exploring Collaborative Interactions Between Robots and Blind People. - Filipa Correia; Raquel Oliveira; Mayara Bonani; André Rodrigues 002; Tiago João Guerreiro 001; Ana Paiva 001 (HRI, 2019)

Understanding the Authoring and Playthrough of Nonvisual Smartphone Tutorials. - André Rodrigues 002; André R. B. Santos; Kyle Montague; Hugo Nicolau; Tiago João Guerreiro 001 (INTERACT (1), 2019)

Mobile Web. - Tiago João Guerreiro 001; Luís Carriço; André Rodrigues 002 (Web Accessibility (2nd Ed.), 2019)

Playing With Others: Depicting Multiplayer Gaming Experiences of People With Visual Impairments. - David Gonçalves; André Rodrigues 002; Tiago João Guerreiro 001 (ASSETS, 2020)

Open Challenges of Blind People Using Smartphones. - André Rodrigues 002; Hugo Nicolau; Kyle Montague; João Guerreiro 002; Tiago João Vieira Guerreiro (Int. J. Hum. Comput. Interact., 2020)

Using Games to Practice Screen Reader Gestures. - Gonçalo Ferreira Lobo; David Gonçalves; Pedro Pais; Tiago João Vieira Guerreiro; André Rodrigues 002 (ASSETS, 2021)

Exploring Asymmetric Roles in Mixed-Ability Gaming. - David Gonçalves; André Rodrigues 002; Mike L. Richardson; Alexandra A. de Sousa; Michael J. Proulx; Tiago João Guerreiro 001 (CHI, 2021)

Wild by Design: Workshop on Designing Ubiquitous Health Monitoring Technologies for Challenging Environments. - Diogo Branco; Patrick Carrington; Silvia Del Din; Afsaneh Doryab; Hristijan Gjoreski; Tiago João Vieira Guerreiro; Roisin McNaney; Kyle Montague; Alisha Pradhan; André Rodrigues 002; Julio Vega (UbiComp/ISWC Adjunct, 2021)

WildKey: A Privacy-Aware Keyboard Toolkit for Data Collection In-The-Wild. - André Rodrigues 002; André R. B. Santos; Kyle Montague; Hugo Nicolau; Tiago João Guerreiro 001 (UbiComp/ISWC Adjunct, 2021)

Nipping Inaccessibility in the Bud: Opportunities and Challenges of Accessible Media Content Authoring. - Carlos Duarte; Letícia Seixas Pereira; André R. B. Santos; João V. Vicente; André Rodrigues 002; João Guerreiro 002; José Coelho 002; Tiago João Guerreiro 001 (WebSci (Companion), 2021)

Barriers and Opportunities to Accessible Social Media Content Authoring. - Letícia Seixas Pereira; José Coelho 002; André Rodrigues 002; João Guerreiro 002; Tiago João Guerreiro 001; Carlos Duarte (CoRR, 2021)

Promoting Self-Efficacy Through an Effective Human-Powered Nonvisual Smartphone Task Assistant. - André Rodrigues 002; André R. B. Santos; Kyle Montague; Tiago João Guerreiro 001 (Proc. ACM Hum. Comput. Interact., 2021)

Authoring accessible media content on social networks. - Letícia Seixas Pereira; José Coelho 002; André Rodrigues 002; João Guerreiro 002; Tiago João Guerreiro 001; Carlos Duarte (ASSETS, 2022)

Investigating the Tradeoffs of Everyday Text-Entry Collection Methods. - André Rodrigues 002; Hugo Nicolau; André R. B. Santos; Diogo Branco; Jay Rainey; David Verweij; Jan David Smeddinck; Kyle Montague; Tiago João Vieira Guerreiro (CHI, 2022)

Inclusive Social Virtual Environments: Exploring the Acceptability of Different Navigation and Awareness Techniques. - Inês Gonçalves; André Rodrigues 002; Tiago João Guerreiro 001; João Guerreiro 002 (CHI Extended Abstracts, 2023)

"My Zelda Cane": Strategies Used by Blind Players to Play Visual-Centric Digital Games. - David Gonçalves; Manuel Piçarra; Pedro Pais; João Guerreiro 002; André Rodrigues 002 (CHI, 2023)

Evaluating Accessible Navigation for Blind People in Virtual Environments. - Manuel Piçarra; André Rodrigues 002; João Guerreiro 002 (CHI Extended Abstracts, 2023)

The Design Space of the Auditory Representation of Objects and Their Behaviours in Virtual Reality for Blind People. - João Guerreiro 002; Yujin Kim; Rodrigo Nogueira; Seung A. Chung; André Rodrigues 002; Uran Oh (IEEE Trans. Vis. Comput. Graph., 2023)

Social gaming: A systematic review. - David Gonçalves; Pedro Pais; Kathrin Gerling; Tiago João Guerreiro 001; André Rodrigues 002 (Comput. Hum. Behav., 2023)

Speed-of-Light VR for Blind People: Conveying the Location of Arm-Reach Targets. - Diogo Lança; Manuel Piçarra; Inês Gonçalves; Uran Oh; André Rodrigues 002; João Guerreiro 002 (ASSETS, 2024)

The Trick is to Stay Behind?: Defining and Exploring the Design Space of Player Balancing Mechanics. - David Gonçalves; Daniel Barros; Pedro Pais; João Guerreiro 002; Tiago João Guerreiro 001; André Rodrigues 002 (CHI, 2024)

A Living Framework for Understanding Cooperative Games. - Pedro Pais; David Gonçalves; Daniel Reis; João Cadete Nunes Godinho; João Filipe Morais; Manuel Piçarra; Pedro Trindade; Dmitry Alexandrovsky; Kathrin Gerling; João Guerreiro 002; André Rodrigues 002 (CHI, 2024)

Investigating Virtual Reality Locomotion Techniques with Blind People. - Renato Alexandre Ribeiro; Inês Gonçalves; Manuel Piçarra; Letícia Seixas Pereira; Carlos Duarte; André Rodrigues 002; João Guerreiro 002 (CHI, 2024)

Designing A VR-based Accessible Speed Of Light Exergame for People with Visual Impairments. - Seung A. Chung; João Guerreiro 002; André Rodrigues 002; Uran Oh (ISMAR-Adjunct, 2024)

Promoting Family Play through Asymmetric Game Design. - Pedro Pais; David Gonçalves; Kathrin Gerling; Teresa Romão; Tiago João Vieira Guerreiro; André Rodrigues 002 (Proc. ACM Hum. Comput. Interact., 2024)

From Automation to User Empowerment: Investigating the Role of a Semi-automatic Tool in Social Media Accessibility. - Letícia Seixas Pereira; João Guerreiro 002; André Rodrigues 002; Tiago João Guerreiro 001; Carlos Duarte (ACM Trans. Access. Comput., 2024)

Designing and Evaluating a VR Boxing Experience with Blind People. - Diogo Furtado; Renato Alexandre Ribeiro; Manuel Piçarra; Letícia Seixas Pereira; Carlos Duarte; André Rodrigues 002; João Guerreiro 002 (CHI, 2025)

Exploring Continuity in Games: Analog, Digital and Across Mediums. - Inês Gil; David Gonçalves; João Guerreiro 002; André Rodrigues 002 (CHI Extended Abstracts, 2025)

Perspectives on Mixed-Ability Competition. - Pedro Trindade; João Guerreiro 002; André Rodrigues 002 (CHI, 2025)

Exploring Aiming Techniques for Blind People in Virtual Reality. - João Mendes; Manuel Piçarra; Inês Gonçalves; André Rodrigues 002; João Guerreiro 002 (IEEE Trans. Vis. Comput. Graph., 2025)