Mobile Learning as the Key to Higher Education Innovation: A Systematic Mapping. - Santiago Criollo-C; Oswaldo Moscoso-Zea; Andrea Guerrero-Arias; Angel Jaramillo-Alcázar; Sergio Luján-Mora (IEEE Access, 2021)

Exploring the technological acceptance of a mobile learning tool used in the teaching of an indigenous language. - Santiago Criollo-C; Mayron Lema; Mario González 001; Angel Jaramillo-Alcázar; Andrea Guerrero-Arias; Sergio Luján-Mora (PeerJ Comput. Sci., 2021)

Usability and Workload Evaluation of a Cybersecurity Educational Game Application: A Case Study. - Santiago Criollo-C; Andrea Guerrero-Arias; Diego Buenaño-Fernández; Sergio Luján-Mora (IEEE Access, 2024)

Improving Higher Education With the Use of Mobile Augmented Reality (MAR): A Case Study. - Santiago Criollo-C; Andrea Guerrero-Arias; José Enrique Cerezo Uzcátegui; Yunifa Miftachul Arif; Aprilla Fortuna; Febri Prasetya; Sergio Luján-Mora (IEEE Access, 2024)

Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model. - Santiago Criollo-C; José Enrique Cerezo Uzcátegui; Andrea Guerrero-Arias; Agariadne Dwinggo Samala; Soha Rawas; Sergio Luján-Mora (IEEE Access, 2024)

Use of Virtual Reality as an Educational Tool: A Comparison Between Engineering Students and Teachers. - Santiago Criollo-C; José Enrique Cerezo Uzcátegui; Andrea Guerrero-Arias; T. Anita Yánez; Agariadne Dwinggo Samala; Soha Rawas; Sergio Luján-Mora (IEEE Access, 2024)

Corrections to "Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model". - Santiago Criollo-C; Jose Cerezo; Andrea Guerrero-Arias; Agariadne Dwinggo Samala; Soha Rawas; Sergio Luján-Mora (IEEE Access, 2025)

Enhancing the Educational Model Using Mixed Reality Technologies With Meta Quest 3: A Usability Analysis Using IBM-CSUQ. - Santiago Criollo-C; Andrea Guerrero-Arias; Agariadne Dwinggo Samala; Yunifa Miftachul Arif; Sergio Luján-Mora (IEEE Access, 2025)