Collective creation of games using free play technologies. - Andrea Rosales (IDC, 2010)

Evocative Experiences in the Design of Objects to Encourage Free-Play. - Andrea Rosales; Ernesto Arroyo; Josep Blat (AmI Workshops, 2011)

Orchestration Signals in the Classroom: Managing the Jigsaw Collaborative Learning Flow. - Davinia Hernández Leo; Raúl Nieves; Ernesto Arroyo; Andrea Rosales; Javier Melero; Pau Moreno; Josep Blat (EC-TEL, 2011)

FeetUp: A Playful Accessory to Practice Social Skills through Free-Play Experiences. - Andrea Rosales; Ernesto Arroyo; Josep Blat (INTERACT (3), 2011)

SOS: Orchestrating Collaborative Activities across Digital and Physical Spaces Using Wearable Signaling Devices. - Davinia Hernández Leo; Raúl Nieves; Ernesto Arroyo; Andrea Rosales; Javier Melero; Josep Blat (J. Univers. Comput. Sci., 2012)

On the evocative power and play value of a wearable movement-to-sound interaction accessory in the free-play of schoolchildren. - Andrea Rosales; Sergio Sayago; Juan Pablo Carrascal; Josep Blat (J. Ambient Intell. Smart Environ., 2014)

Designing wearable and playful accessories to encourage free-play amongst school aged children : conception, participatory design and evaluation. - Andrea Rosales (2014)

Beeping Socks and Chirping Arm Bands: Wearables That Foster Free Play. - Andrea Rosales; Sergio Sayago; Josep Blat (Computer, 2015)

Generational Comparison of Simultaneous Internet Activities Using Smartphones and Computers. - Andrea Rosales; Mireia Fernández-Ardèvol (HCI (24), 2016)

Smartphones, apps and older people's interests: from a generational perspective. - Andrea Rosales; Mireia Fernández-Ardèvol (MobileHCI, 2016)

On the Conceptualization, Design, and Evaluation of Appealing, Meaningful, and Playable Digital Games for Older People. - Sergio Sayago; Andrea Rosales; Valeria Righi; Susan M. Ferreira; Graeme W. Coleman; Josep Blat (Games Cult., 2016)

My Interests, My Activities: Learning from an Intergenerational Comparison of Smartwatch Use. - Mireia Fernández-Ardèvol; Andrea Rosales (HCI (28), 2017)

CETA: designing mixed-reality tangible interaction to enhance mathematical learning. - Sebastian Marichal; Andrea Rosales; Fernando González Perilli; Ana Cristina Pires 001; Ewelina Bakala; Gustavo Sansone; Josep Blat (MobileHCI, 2017)

CETA: open, affordable and portable mixed-reality environment for low-cost tablets. - Sebastian Marichal; Andrea Rosales; Gustavo Sansone; Ana Cristina Pires 001; Ewelina Bakala; Fernando González Perilli; Josep Blat (MobileHCI, 2017)

Long-Term Appropriation of Smartwatches Among a Group of Older People. - Andrea Rosales; Mireia Fernández-Ardèvol; Núria Ferran-Ferrer (HCI (26), 2018)

LETSmath. - Sebastián Marichal; Andrea Rosales; Gustavo Sansone; Ana Cristina Pires 001; Ewelina Bakala; Fernando González Perilli; Bruno Fleischer; Josep Blat (MobileHCI Adjunct, 2018)

Methodological Strategies to Understand Smartphone Practices for Social Connectedness in Later Life. - Mireia Fernández-Ardèvol; Andrea Rosales; Eugène Loos; Alexander Peine; Roser Beneito-Montagut; Daniel Blanche; Björn Fischer; Stephen Katz; Britt Östlund (HCI (28), 2019)

Methods Matter: Assessment of the Characteristics of a Sample to Analyze Digital Practices and Social Connectedness in Later Life. - Mireia Fernández-Ardèvol; Andrea Rosales; Francisca Morey (HCI (29), 2020)

Using Academic Work Places to Involve Older People in the Design of Digital Applications. Presentation of a Methodological Framework to Advance Co-design in Later Life. - Britt Östlund; Björn Fischer; Barbara Marshall; Nicole K. Dalmer; Mireia Fernández-Ardèvol; Andrea Garcia-Santesmases; Daniel Lopez; Eugène Loos; Fangyuan Chang; Xin Chen 048; Louis Neven; Alexander Peine; et al. (HCI (27), 2020)

DISSIMILAR: Towards fake news detection using information hiding, signal processing and machine learning. - David Megías 001; Minoru Kuribayashi; Andrea Rosales; Wojciech Mazurczyk (ARES, 2021)

Why It is Easier to Slay a Dragon Than to Kill a Myth About Older People's Smartphone Use. - Eugène Loos; Mireia Fernández-Ardèvol; Andrea Rosales; Alexander Peine (HCI (29), 2022)

Architecture of a fake news detection system combining digital watermarking, signal processing, and machine learning. - David Megías 001; Minoru Kuribayashi; Andrea Rosales; Krzysztof Cabaj; Wojciech Mazurczyk (J. Wirel. Mob. Networks Ubiquitous Comput. Dependable Appl., 2022)

"I do it my way": Idioms of practice and digital media ideologies of adolescents and older adults. - Mireia Fernández-Ardèvol; Francesca Belotti; Francesca Ieracitano; Simone Mulargia; Andrea Rosales; Francesca Comunello (New Media Soc., 2022)

Evaluation and Analysis of Reversible Watermarking Techniques in WSN for Secure, Lightweight Design of IoT Applications: A Survey. - Tanya Koohpayeh Araghi; David Megías 001; Andrea Rosales (FICC (2), 2023)

Auditory and haptic feedback to train basic mathematical skills of children with visual impairments. - Sebastián Marichal; Andrea Rosales; Fernando González Perilli; Ana Cristina Pires 001; Josep Blat (Behav. Inf. Technol., 2023)

Trustworthiness and explainability of a watermarking and machine learning-based system for image modification detection to combat disinformation. - Andrea Rosales; Agnieszka Malanowska; Tanya Koohpayeh Araghi; Minoru Kuribayashi; Marcin Kowalczyk; Daniel Blanche-Tarragó; Wojciech Mazurczyk; David Megías 001 (ARES, 2024)