A reflectance model for diffuse fluorescent surfaces. - Alexander Wilkie; Andrea Weidlich; Caroline Larboulette; Werner Purgathofer (GRAPHITE, 2006)

Arbitrarily layered micro-facet surfaces. - Andrea Weidlich; Alexander Wilkie (GRAPHITE, 2007)

Modeling aventurescent gems with procedural textures. - Andrea Weidlich; Alexander Wilkie (SCCG, 2008)

Realistic rendering of birefringency in uniaxial crystals. - Andrea Weidlich; Alexander Wilkie (ACM Trans. Graph., 2008)

Rendering the effect of labradoescence. - Andrea Weidlich; Alexander Wilkie (Graphics Interface, 2009)

Exploring the potential of layered BRDF models. - Andrea Weidlich; Alexander Wilkie (SIGGRAPH ASIA Courses, 2009)

Predictive rendering. - Alexander Wilkie; Andrea Weidlich; Marcus A. Magnor; Alan Chalmers (SIGGRAPH ASIA Courses, 2009)

Anomalous Dispersion in Predictive Rendering. - Andrea Weidlich; Alexander Wilkie (Comput. Graph. Forum, 2009)

A Robust Illumination Estimate for Chromatic Adaptation in Rendered Images. - Alexander Wilkie; Andrea Weidlich (Comput. Graph. Forum, 2009)

A standardised polarisation visualisation for images. - Alexander Wilkie; Andrea Weidlich (SCCG, 2010)

Precise Construction and Control of Implicit Fillets in the BlobTree. - Herbert Grasberger; Andrea Weidlich; Alexander Wilkie; Brian Wyvill (Shape Modeling International, 2010)

(Bi)spectral Rendering in Practice. - Alexander Wilkie; Andrea Weidlich (Eurographics (Tutorials), 2011)

Rendering with Layered Materials. - Alexander Wilkie; Andrea Weidlich (Eurographics (Tutorials), 2011)

Thinking in layers: modeling with layered materials. - Andrea Weidlich; Alexander Wilkie (SIGGRAPH Asia Courses, 2011)

How to write a polarisation ray tracer. - Alexander Wilkie; Andrea Weidlich (SIGGRAPH Asia Courses, 2011)

A Physically Plausible Model for Light Emission from Glowing Solid Objects. - Alexander Wilkie; Andrea Weidlich (Comput. Graph. Forum, 2011)

Improved Linear Light Source material reflectance scanning. - Jan Meseth; Shawn Hempel; Andrea Weidlich; Lynn Fyffe; Graham Fyffe; Craig Miller; Paul Carroll; Paul E. Debevec (SIGGRAPH Talks, 2012)

Polarised light in computer graphics. - Alexander Wilkie; Andrea Weidlich (SIGGRAPH Asia Courses, 2012)

Modeling and Verifying the Polarizing Reflectance of Real-World Metallic Surfaces. - Kai Berger; Andrea Weidlich; Alexander Wilkie; Marcus A. Magnor (IEEE Computer Graphics and Applications, 2012)

Material Modeling with Physical Constraints. - Andrea Weidlich; Jan Meseth (Material Appearance Modeling, 2013)

Reliable product visualisation on mobile devices. - Jan Hermes; Andrea Weidlich (SIGGRAPH Mobile, 2013)

Hero Wavelength Spectral Sampling. - Alexander Wilkie; S. Nawaz; Marc Droske; Andrea Weidlich; Johannes Hanika (Comput. Graph. Forum, 2014)

Manuka: A Batch-Shading Architecture for Spectral Path Tracing in Movie Production. - Luca Fascione; Johannes Hanika; Mark Leone; Marc Droske; Jorge Schwarzhaupt; Tomás Davidovic; Andrea Weidlich; Johannes Meng (ACM Trans. Graph., 2018)

Path tracing in production: part 2: making movies. - Wenzel Jakob; Andrea Weidlich; Andrew Beddini; Rob Pieké; Hanzhi Tang; Luca Fascione; Johannes Hanika (SIGGRAPH Courses, 2019)

Spectral imaging in production: course notes Siggraph 2021. - Andrea Weidlich; Alex Forsythe; Scott Dyer; Thomas Mansencal; Johannes Hanika; Alexander Wilkie; Luke Emrose; Anders Langlands (SIGGRAPH Courses, 2021)

Optimised Path Space Regularisation. - Philippe Weier; Marc Droske; Johannes Hanika; Andrea Weidlich; Jirí Vorba (Comput. Graph. Forum, 2021)

Practical aspects of spectral data in digital content production. - Andrea Weidlich; Chloe LeGendre; Carlos Aliaga; Christophe Hery; Jean-Marie Aubry; Jirí Vorba; Daniele Siragusano; Richard Kirk (SIGGRAPH Courses, 2022)

Once-more scattered next event estimation for volume rendering. - Johannes Hanika; Andrea Weidlich; Marc Droske (Comput. Graph. Forum, 2022)

Path tracing in Production: The Path of Water. - Marc Droske; Johannes Hanika; Jirí Vorba; Andrea Weidlich; Manuele Sabbadin (SIGGRAPH Courses, 2023)

Microfacet Theory for Non-Uniform Heightfields. - Eugene d'Eon; Benedikt Bitterli; Andrea Weidlich; Tizian Zeltner (SIGGRAPH (Conference Paper Track), 2023)

A Practical and Hierarchical Yarn-based Shading Model for Cloth. - J. Zhu; Zahra Montazeri; J. Aubry; L. Yan; Andrea Weidlich (Comput. Graph. Forum, 2023)

Reconstructing translucent thin objects from photos. - Xi Deng; Lifan Wu; Bruce Walter; Ravi Ramamoorthi; Eugene d'Eon; Steve Marschner; Andrea Weidlich (SIGGRAPH Asia, 2024)

Real-time Neural Appearance Models. - Tizian Zeltner; Fabrice Rousselle; Andrea Weidlich; Petrik Clarberg; Jan Novák; Benedikt Bitterli; Alex Evans; Tomás Davidovic; Simon Kallweit; Aaron E. Lefohn (ACM Trans. Graph., 2024)

VMF Diffuse: A unified rough diffuse BRDF. - Eugene d'Eon; Andrea Weidlich (Comput. Graph. Forum, 2024)

Appearance Modeling of Iridescent Feathers with Diverse Nanostructures. - Yunchen Yu; Andrea Weidlich; Bruce Walter; Eugene d'Eon; Steve Marschner (ACM Trans. Graph., 2024)