Inverted FTIR: easy multitouch sensing for flatscreens. - Florian Echtler; Andreas Dippon; Marcus Tönnis; Gudrun Klinker (ITS, 2009)

Supporting casual interactions between board games on public tabletop displays and mobile devices. - Florian Echtler; Simon Nestler; Andreas Dippon; Gudrun Klinker (Pers. Ubiquitous Comput., 2009)

Multi-touch surface as input device. - Andreas Dippon (ITS, 2010)

Multi-touch Table as Conventional Input Device. - Andreas Dippon; Florian Echtler; Gudrun Klinker (HCI (23), 2011)

KinectTouch: accuracy test for a very low-cost 2.5D multitouch tracking system. - Andreas Dippon; Gudrun Klinker (ITS, 2011)

Seamless integration of mobile devices into interactive surface environments. - Andreas Dippon; Norbert Wiedermann; Gudrun Klinker (ITS, 2012)

User awareness of tracking uncertainties in AR navigation scenarios. - Frieder Pankratz; Andreas Dippon; Tayfur Coskun; Gudrun Klinker (ISMAR, 2013)

Natural interaction for card games on multiple devices. - Andreas Dippon; Gudrun Klinker (ITS, 2013)

Proxemics play: understanding proxemics for designing digital play experiences. - Florian Mueller 001; Sophie Stellmach; Saul Greenberg; Andreas Dippon; Susanne Boll; Jayden Garner; Rohit Ashok Khot; Amani Naseem; David Altimira (Conference on Designing Interactive Systems, 2014)

Towering Defense: An Augmented Reality Multi-Device Game. - Paul Tolstoi; Andreas Dippon (CHI Extended Abstracts, 2015)

Capture The Flag: Engaging In A Multi-Device Augmented Reality Game. - Suzanne Mueller; Andreas Dippon; Gudrun Klinker (ITS, 2015)

Capture The Flag Demo: Engaging In A Multi-Device Augmented Reality Game. - Suzanne Mueller; Andreas Dippon; Gudrun Klinker (ITS, 2015)