A novel and efficient PCM to PWM converter for digital audio amplifiers. - Andreas Floros 001; John Mourjopoulos (ICECS, 1999)

BlueBox: a cable-free digital jukebox for compressed-quality audio delivery. - Andreas Floros 001; Nicolas-Alexander Tatlas; John Mourjopoulos (IEEE Trans. Consumer Electron., 2005)

Wireless Digital Audio Delivery Analysis and Evaluation. - Nicolas-Alexander Tatlas; Andreas Floros 001; John Mourjopoulos (ICASSP (5), 2006)

A high-quality digital audio delivery bluetooth platform. - Andreas Floros 001; Nicolas-Alexander Tatlas; John Mourjopoulos (IEEE Trans. Consumer Electron., 2006)

Stochastic packet reconstruction for subjectively improved audio delivery over WLANs. - Andreas Floros 001; Markos Avlonitis; Panayiotis M. Vlamos (MobiMedia, 2007)

An Adaptive Complex Data Investigation Methodology using Interactive Multi-Menus. - Deliyiannis Ioannis; Andreas Floros 001; Michael F. Webster (MTSR, 2007)

WLAN Technologies for Audio Delivery. - Nicolas-Alexander Tatlas; Andreas Floros 001; Thomas Zarouchas; John Mourjopoulos (Adv. Multim., 2007)

Distortion-Free 1-Bit PWM Coding for Digital Audio Signals. - Andreas Floros 001; John Mourjopoulos (EURASIP J. Adv. Signal Process., 2007)

Frequency-Domain Stochastic Error Concealment for Wireless Audio Applications. - Andreas Floros 001; Markos Avlonitis; Panayiotis M. Vlamos (Mob. Networks Appl., 2008)

Binaural mixing using gestural control interaction. - Nikolas Grigoriou; Andreas Floros 001; Konstantinos Drossos (Audio Mostly Conference, 2010)

An RSS-feed auditory aggregator using earcons. - Athina Bikaki; Andreas Floros 001 (Audio Mostly Conference, 2011)

Sonic perceptual crossings: a tic-tac-toe audio game. - Andreas Floros 001; Nicolas-Alexander Tatlas; Stylianos Potirakis (Audio Mostly Conference, 2011)

Spatial enhancement for immersive stereo audio applications. - Andreas Floros 001; Nicolas-Alexander Tatlas (DSP, 2011)

Augmenting virtual-reality environments with social-signal based music content. - Ioannis Karydis; Ioannis Deliyannis; Andreas Floros 001 (DSP, 2011)

Emotional control and visual representation using advanced audiovisual interaction. - Vasillis Psarras; Andreas Floros 001; Konstantinos Drossos; Marianne Strapatsakis (Int. J. Arts Technol., 2011)

Affective acoustic ecology: towards emotionally enhanced sound events. - Konstantinos Drossos; Andreas Floros 001; Nikolaos-Grigorios Kanellopoulos (Audio Mostly Conference, 2012)

Real-time drums transcription with characteristic bandpass filtering. - Maximos A. Kaliakatsos-Papakostas; Andreas Floros 001; Michael N. Vrahatis; Nikolaos Kanellopoulos (Audio Mostly Conference, 2012)

Interactive Evolution of 8-Bit Melodies with Genetic Programming towards Finding Aesthetic Measures for Sound. - Maximos A. Kaliakatsos-Papakostas; Michael G. Epitropakis; Andreas Floros 001; Michael N. Vrahatis (EvoMUSART, 2012)

Genetic evolution of L and FL-systems for the production of rhythmic sequences. - Maximos A. Kaliakatsos-Papakostas; Andreas Floros 001; Nikolaos Kanellopoulos; Michael N. Vrahatis (GECCO (Companion), 2012)

Intelligent Real-Time Music Accompaniment for Constraint-Free Improvisation. - Maximos A. Kaliakatsos-Papakostas; Andreas Floros 001; Michael N. Vrahatis (ICTAI, 2012)

Stereo Goes Mobile: Spatial Enhancement for Short-distance Loudspeaker Setups. - Konstantinos Drossos; Stylianos Ioannis Mimilakis; Andreas Floros 001; Nikolaos Kanellopoulos (IIH-MSP, 2012)

Intelligent Generation of Rhythmic Sequences Using Finite L-systems. - Maximos A. Kaliakatsos-Papakostas; Andreas Floros 001; Michael N. Vrahatis (IIH-MSP, 2012)

Audio Fingerprint Extraction Using an Adapted Computational Geometry Algorithm. - Marios Poulos; Ioannis Deliyannis; Andreas Floros 001 (Comput. Inf. Sci., 2012)

Controlling interactive evolution of 8-bit melodies with genetic programming. - Maximos A. Kaliakatsos-Papakostas; Michael G. Epitropakis; Andreas Floros 001; Michael N. Vrahatis (Soft Comput., 2012)

Gestural user interface for audio multitrack real-time stereo mixing. - Konstantinos Drossos; Andreas Floros 001; Konstantinos Koukoudis (Audio Mostly Conference, 2013)

evoDrummer: Deriving Rhythmic Patterns through Interactive Genetic Algorithms. - Maximos A. Kaliakatsos-Papakostas; Andreas Floros 001; Michael N. Vrahatis (EvoMUSART, 2013)

Sound events and emotions: Investigating the relation of rhythmic characteristics and arousal. - Konstantinos Drossos; Rigas Kotsakis; George Kalliris; Andreas Floros 001 (IISA, 2013)

Efficient Audio Fingerprint Application Verification Using the Adapted Computational Geometry Algorithm. - Marios Poulos; Ioannis Deliyannis; Andreas Floros 001 (Comput. Inf. Sci., 2013)

A Clustering Strategy for the Key Segmentation of Musical Audio. - Maximos A. Kaliakatsos-Papakostas; Andreas Floros 001; Michael N. Vrahatis (Comput. Music. J., 2013)

Chaos and Music: from Time Series Analysis to Evolutionary Composition. - Maximos A. Kaliakatsos-Papakostas; Michael G. Epitropakis; Andreas Floros 001; Michael N. Vrahatis (Int. J. Bifurc. Chaos, 2013)

Educational audio game design: sonification of the curriculum through a role-playing scenario in the audio game 'Kronos'. - Emmanouel Rovithis; Andreas Mniestris; Andreas Floros 001 (Audio Mostly Conference, 2014)

Audio games as educational tools: Design principles and examples. - Emmanouel Rovithis; Andreas Floros 001; Andreas Mniestris; Nikolas Grigoriou (GEM, 2014)

Swarm Lake: A Game of Swarm Intelligence, Human Interaction and Collaborative Music Composition. - Maximos A. Kaliakatsos-Papakostas; Andreas Floros 001; Konstantinos Drossos; Konstantinos Koukoudis; Manolis Kyzalas; Achilleas Kalantzis (ICMC, 2014)

BEADS: A dataset of Binaural Emotionally Annotated Digital Sounds. - Konstantinos Drossos; Andreas Floros 001; Andreas Giannakoulopoulos (IISA, 2014)

A socially-intelligent multi-robot service team for in-home monitoring. - Konstantinos Drossos; Andreas Floros 001; Stelios M. Potirakis; Nicolas-Alexander Tatlas; Gurkan Tuna (IISA, 2014)

Accessible games for blind children, empowered by binaural sound. - Konstantinos Drossos; Nikolaos Zormpas; George Giannakopoulos; Andreas Floros 001 (PETRA, 2015)

Investigating the Impact of Sound Angular Position on the Listener Affective State. - Konstantinos Drossos; Andreas Floros 001; Andreas Giannakoulopoulos; Nikolaos Kanellopoulos (IEEE Trans. Affect. Comput., 2015)

Accessible electronic games for blind children and young people. - George Giannakopoulos; Nicolas-Alexander Tatlas; Vassilios Giannakopoulos; Andreas Floros 001; Philippos Katsoulis (Br. J. Educ. Technol., 2018)

Close Miking Empirical Practice Verification: A Source Separation Approach. - Konstantinos Drossos; Stylianos Ioannis Mimilakis; Andreas Floros 001; Tuomas Virtanen; Gerald Schuller (CoRR, 2018)

Audio Legends: Investigating Sonic Interaction in an Augmented Reality Audio Game. - Emmanouel Rovithis; Nikolaos Moustakas; Andreas Floros 001; Konstantinos Vogklis (Multimodal Technol. Interact., 2019)

Adaptive Audio Mixing for Enhancing Immersion in Augmented Reality Audio Games. - Konstantinos Moustakas; Emmanouel Rovithis; Konstantinos Vogklis; Andreas Floros 001 (ICMI Companion, 2020)

On digitising the Greek music tradition: simulation of the Cretan lyre for mobile devices. - Dimitrios Margounakis; Georgios Tsotakos; Andreas Floros 001 (Int. J. Arts Technol., 2020)

Towards Citizen Science for Smart Cities: A Framework for a Collaborative Game of Bird Call Recognition Based on Internet of Sound Practices. - Emmanuel Rovithis; Nikolaos Moustakas; Konstantinos Vogklis; Konstantinos Drossos; Andreas Floros 001 (CoRR, 2021)