Auditory perceptible landmarks in mobile navigation. - Jörg Baus; Rainer Wasinger; Ilhan Aslan; Antonio Krüger; Andreas Maier 003; Tim Schwartz (IUI, 2007)

Ein Interaktionsvokabular: Dimensionen zur Beschreibung der Ästhetik von Interaktionen. - Sarah Diefenbach; Marc Hassenzahl; Kerstin Klöckner; Claudia Nass; Andreas Maier 003 (UP, 2010)

We need non-formal methods based on formal models in interaction design. - Steffen Hess; Andreas Maier 003; Marcus Trapp (ECCE, 2011)

Differentiating between Successful and Less Successful Products by Using MAInEEAC - A Model for Interaction Characterization. - Steffen Hess; Andreas Maier 003; Marcus Trapp (HCI (1), 2011)

We Need Non-formal Methods Based on Formal Models in Interaction Design. - Andreas Maier 003; Steffen Hess (HCIV, 2011)

Standardizing model-based in-vehicle infotainment development in the German automotive industry. - Steffen Hess; Anne Gross; Andreas Maier 003; Marius Orfgen; Gerrit Meixner (AutomotiveUI, 2012)

Die Brücke zwischen Anforderungen und Design schlagen. - Andreas Maier 003; Diana Löffler; Jörn Hurtienne (UP, 2012)

mConcAppt - A Method for the Conception of Mobile Business Applications. - Steffen Hess; Felix Kiefer; Ralf Carbon; Andreas Maier 003 (MobiCASE, 2012)

Developing intuitive user interfaces by integrating users' mental models into requirements engineering. - Diana Löffler; Anne Hess; Andreas Maier 003; Jörn Hurtienne; Hartmut Schmitt (BCS HCI, 2013)

Elicitation of mental states and user experience factors in a driving simulator. - Anne Hess; Jessica Jung; Andreas Maier 003; Ronnie Taib; Kun Yu 001; Benjamin Itzstein (Intelligent Vehicles Symposium, 2013)

Human-centric analysis of driver inattention. - Ronnie Taib; Kun Yu 001; Jessica Jung; Anne Hess; Andreas Maier 003 (Intelligent Vehicles Symposium, 2013)

Gestaltung intuitiv benutzbarer Softwareanwendungen mit der IBIS Methode. - Diana Löffler; Anne Hess; Jörn Hurtienne; Kristin Lange; Andreas Maier 003; Hartmut Schmitt (i-com, 2013)

Die IBIS-Methode - Eine RE-Methode zur Entwicklung intuitiver Nutzungsschnittstellen. - Anne Hess; Andreas Maier 003; Diana Löffler (Softwaretechnik-Trends, 2013)

Intuitive Benutzbarkeit messen - Eine Evaluationstoolbox für Software, Apps und technische Produkte. - Hartmut Schmitt; Anne Hess; Steffen Hess; Andreas Maier 003; Diana Löffler; Jörn Hurtienne (UP, 2014)

A Dialectic Approach for User Requirements Engineering for Multi-User Systems. - Andreas Maier 003 (REFSQ Workshops, 2014)

Measuring Negative User Experience. - Dominik Pascal Magin; Andreas Maier 003; Steffen Hess (HCI (19), 2015)

Usability Integration in Agile Development Processes: A Practice-Oriented Best Practice Approach. - Hartmut Schmitt; Dominik Magin; Andreas Maier 003; Richard Wacker; Josh Wang (i-com, 2015)

Designing with Image Schemas: Resolving the Tension Between Innovation, Inclusion and Intuitive Use. - Jörn Hurtienne; Kerstin Klöckner; Sarah Diefenbach; Claudia Nass; Andreas Maier 003 (Interact. Comput., 2015)

A User-Centered Model for Usable Security and Privacy. - Denis Feth; Andreas Maier 003; Svenja Polst (HCI (22), 2017)

Improving the Identification of Hedonic Quality in User Requirements - A Controlled Experiment. - Andreas Maier 003; Daniel M. Berry (RE, 2017)

Vicus - A Persona for Towns: Towards Innovation Management through Co-Creation and Predictive Situation Analytics. - Eduard C. Groen; Matthias Koch; Andreas Maier 003 (REFSQ Workshops, 2017)

Improving the identification of hedonic quality in user requirements: a second controlled experiment. - Andreas Maier 003; Daniel M. Berry (Requir. Eng., 2018)

Identification and Specification of Hedonic Quality in User Requirements. - Andreas Maier 003 (Fraunhofer Verlag, 2020)