A Framework for Personalized Fully Immersive Virtual Reality Learning Environments with Gamified Design in Education. - Andreas Marougkas; Christos Troussas; Akrivi Krouska; Cleo Sgouropoulou (NiDS, 2021)

Virtual Reality in Education: Reviewing Different Technological Approaches and Their Implementations. - Andreas Marougkas; Christos Troussas; Akrivi Krouska; Cleo Sgouropoulou (NiDS, 2022)

Crafting Immersive Experiences: A Multi-Layered Conceptual Framework for Personalized and Gamified Virtual Reality Applications in Education. - Andreas Marougkas; Christos Troussas; Akrivi Krouska; Cleo Sgouropoulou (NiDS (1), 2023)

Virtual Reality in Classrooms: Addressing Ethical Challenges in Educational Technology. - Andreas Marougkas; Christos Troussas; Akrivi Krouska; Cleo Sgouropoulou; Ioannis Voyiatzis (NiDS, 2024)

How personalized and effective is immersive virtual reality in education? A systematic literature review for the last decade. - Andreas Marougkas; Christos Troussas; Akrivi Krouska; Cleo Sgouropoulou (Multim. Tools Appl., 2024)