Educational audio game design: sonification of the curriculum through a role-playing scenario in the audio game 'Kronos'. - Emmanouel Rovithis; Andreas Mniestris; Andreas Floros 001 (Audio Mostly Conference, 2014)

Audio games as educational tools: Design principles and examples. - Emmanouel Rovithis; Andreas Floros 001; Andreas Mniestris; Nikolas Grigoriou (GEM, 2014)