To model or not to model: Controlling Pac-Man ghosts without incorporating global knowledge. - Nicola Beume; Tobias Hein; Boris Naujoks; Georg Neugebauer; Nico Piatkowski; Mike Preuss; Raphael Stür; Andreas Thom 001 (IEEE Congress on Evolutionary Computation, 2008)

Intelligent moving of groups in real-time strategy games. - Holger Danielsiek; Raphael Stür; Andreas Thom 001; Nicola Beume; Boris Naujoks; Mike Preuss (CIG, 2008)

Detecting Quasars in Large-Scale Astronomical Surveys. - Fabian Gieseke; Kai Lars Polsterer; Andreas Thom 001; Peter Zinn; Dominik Bomanns; Ralf-Jurgen Dettmar; Oliver Kramer 001; Jan Vahrenhold (ICMLA, 2010)

Acceleration of DBSCAN-Based Clustering with Reduced Neighborhood Evaluations. - Andreas Thom 001; Oliver Kramer 001 (KI, 2010)

Towards Intelligent Team Composition and Maneuvering in Real-Time Strategy Games. - Mike Preuss; Nicola Beume; Holger Danielsiek; Tobias Hein; Boris Naujoks; Nico Piatkowski; Raphael Stür; Andreas Thom 001; Simon Wessing (IEEE Trans. Comput. Intell. AI Games, 2010)

Of motifs and goals: mining trajectory data. - Joachim Gudmundsson; Andreas Thom 001; Jan Vahrenhold (SIGSPATIAL/GIS, 2012)

Making Sense of Trajectory Data in Indoor Spaces. - Thor S. Prentow; Andreas Thom 001; Henrik Blunck; Jan Vahrenhold (MDM (1), 2015)

Deviation maps for robust and informed indoor positioning services. - Henrik Blunck; Thor S. Prentow; Sylvie Temme; Andreas Thom 001; Jan Vahrenhold (ACM SIGSPATIAL Special, 2017)