Evaluating ANN Efficiency in Recognizing EEG and Eye-Tracking Evoked Potentials in Visual-Game-Events. - Andreas Wulff-Jensen; Luis Emilio Bruni (AHFE (2), 2017)

Deep Convolutional Generative Adversarial Network for Procedural 3D Landscape Generation Based on DEM. - Andreas Wulff-Jensen; Niclas Nerup Rant; Tobias Nordvig Møller; Jonas Aksel Billeskov (ArtsIT/DLI, 2017)

Experiencing the Light Through our Skin - An EEG Study of Colored Light on Blindfolded Subjects. - Andreas Wulff-Abramsson; Mads Deibjerg Lind; Stine Maria Louring Nielsen; George Palamas; Luis Emilio Bruni; Georgios Triantafyllidis (BIBE, 2019)

Synchronizing Audio-Visual Film Stimuli in Unity (version 5.5.1f1): Game Engines as a Tool for Research. - Javier Sanz Aznar; Andreas Wulff-Abramsson; Carlos Aguilar-Paredes; Luis Emilio Bruni; Lydia Sánchez-Gómez (CoRR, 2019)

Methodology for Detection of ERD/ERS EEG Patterns Produced by Cut Events in Film Fragments. - Javier Sanz Aznar; Carlos Aguilar-Paredes; Lydia Sánchez-Gómez; Luis Emilio Bruni; Andreas Wulff-Abramsson (HCI (16), 2020)

Virtual reality and embodied learning for improving letter-sound knowledge and attentional control in preschool children: A study protocol. - Anne Husted Henriksen; Marta Katarzyna Topor; Rasmus Ahmt Hansen; Linn Damsgaard; Anne-Mette Veber Nielsen; Andreas Wulff-Abramsson; Jacob Wienecke (Comput. Educ. X Real., 2023)

Embodied Learning Using Virtual Reality and Mirrors Can Enhance Letter-Sound Knowledge in 6-7-Year-Old Children. - Anne Husted Henriksen; Marta Katarzyna Topor; Gustav Bøg Petersen; Rasmus Ahmt Rohde; Linn Damsgaard; Anne-Mette Veber Nielsen; Andreas Wulff-Abramsson; Guido Makransky; Jacob Wienecke (J. Comput. Assist. Learn., 2025)

Event-related theta synchronization over sensorimotor areas differs between younger and older adults and is related to bimanual motor control. - Andreas Wulff-Abramsson; Ana Zvornik; Keenie Ayla Andersen; Yan Yang; Mikael Novén; Jesper Lundbye-Jensen; Leo Tomasevic; Anke N. Karabanov (NeuroImage, 2025)