u-LabPA: A framework based on ubiquitous computing for laboratory activities. - Paulo De Tarso Cavalcante Pequeno Filho; Wellington Wagner Ferreira Sarmento; Andrei Bosco Bezerra Torres; José Marques Soares; Giovanni Cordeiro Barroso; Gabriel A. L. Paillard (EATIS, 2016)

A Gamified Educational Network for Collaborative Learning. - Andrei B. B. Torres; Bill Kapralos; Alvaro Uribe-Quevedo; Enilda Zea Quero; Adam Dubrowski (IMCL, 2019)

Development of a Virtual Reality-Based Working at Heights Safety Awareness Framework. - Kyle Wilcocks; Andrei B. B. Torres; Alvaro J. Uribe-Quevedo; Bill Kapralos; Shannon Hunt; Kim Slade; Glenn Cullen (ISCT, 2019)

Providing Sense of Embodiment with Mobile Virtual Reality Devices: A Case Study using the "Lamp-Head's Laboratory" Animation. - Saulo V. Cruz; Gabriela de Castro Quintino; Andrei B. B. Torres; Windson Viana (SVR, 2019)

A 360 Video Editor Framework for Interactive Training. - Andrei B. B. Torres; Christopher Carmichael; William Wang; Matthew Paraskevakos; Alvaro Uribe-Quevedo; Paul Giles; Jamie Lee Yawney (SeGAH, 2020)

Multilevel data fusion for the internet of things in smart agriculture. - Andrei B. B. Torres; Atslands Rego da Rocha; Ticiana L. Coelho da Silva; José N. de Souza; Rubens S. Gondim (Comput. Electron. Agric., 2020)

An Innovative Virtual Learning Environment to Enhance Age-Friendly Cultural Competencies. - Pamela Mutombo; Andrei B. B. Torres; Bill Kapralos; Brenda Gamble; Celeste Adams; Lynda Lawson; Celina Da Silva; Adam Dubrowski (COMPSAC, 2021)

Person-Centered Virtual Serious Games: Mental Health Education. - Celina Da Silva; Andrei B. B. Torres; Bill Kapralos; Eva Peisachovich; Adam Dubrowski; Veronica Baltazar; Bilal Qureshi; Nelson Caraballo (COMPSAC, 2021)

A Scenario Editor to Create and Modify Virtual Simulations and Serious Games for Mental Health Education. - Andrei B. B. Torres; Bill Kapralos; Celina Da Silva; Eva Peisachovich; Adam Dubrowski (IISA, 2021)

International Educated Nurse-Centered Virtual Serious Game. - Celina Da Silva; Andrei B. B. Torres; Bill Kapralos; Eva Peisachovich; Charles Anyinam; Sue Coffey; Leslie Graham; Adam Dubrowski (IISA, 2022)

Moirai: A No-Code Virtual Serious Game Authoring Platform. - Andrei B. B. Torres; Bill Kapralos; Celina Da Silva; Eva Peisachovich; Adam Dubrowski (Virtual Worlds, 2022)

Digital Interventions to Reduce Distress Among Frontline Health Care Providers: Analysis of Self-Perceived Stress. - Binh P. Nguyen; Andrei B. B. Torres; Alice Rueda; Walter Sim; Douglas M. Campbell; Wendy Lou; Bill Kapralos; Lindsay Beavers; Adam Dubrowski; Venkat Bhat; Sridhar Krishnan 001 (EMBC, 2023)

Development of a data-driven digital phenotype profile of distress experience of healthcare workers during COVID-19 pandemic. - Binh P. Nguyen; Andrei B. B. Torres; Caroline W. Espinola; Walter Sim; Deborah Kenny; Douglas M. Campbell; Wendy Lou; Bill Kapralos; Lindsay Beavers; Elizabeth Peter; Adam Dubrowski; Sridhar Krishnan 001; et al. (Comput. Methods Programs Biomed., 2023)

The Development of a No-Code VR Authoring Platform for Post-Secondary Educators. - Cole Craven; Andrei B. B. Torres; Bill Kapralos; David Chandross; Adam Dubrowski (XR (2), 2025)

From Gamification to Virtual Reality: The Evolution of the Gamified Education Networking Learning Management System Through Design-Based Research in Simulation-Based Education. - Andrei B. B. Torres; Sandy Abdo; Bill Kapralos; Venkat Bhat; Adam Dubrowski (XR (6), 2025)

Examining the Usability of the Moirai Serious Game Authoring Platform. - Andrei B. B. Torres; Bill Kapralos; Adam Dubrowski (IEEE Trans. Games, 2025)