From Imagination to Experience: The Role of Feasibility Studies in Gathering Requirements for Ambient Intelligent Products. - Andrés Lucero; Tatiana Lashina; Elmo M. A. Diederiks (EUSAI, 2004)

Interacting with piles of artifacts on digital tables. - Dzmitry Aliakseyeu; Sriram Subramanian; Andrés Lucero; Carl Gutwin (AVI, 2006)

Persuasive Technologies in Education: Improving Motivation to Read and Write for Children. - Andrés Lucero; Rodrigo Zuloaga; Selene Mota; Felipe Muñoz (PERSUASIVE, 2006)

Supporting the creation of Mood Boards: Industrial Design in Mixed Reality. - Andrés Lucero; Jean-Bernard Martens (Tabletop, 2006)

Multi-layer interaction for digital tables. - Sriram Subramanian; Dzmitry Aliakseyeu; Andrés Lucero (UIST, 2006)

Reducing Complexity of Interaction with Advanced Bathroom Lighting at Home (Reduktion der Interaktionskomplexität bei hochentwickelten Badezimmerbeleuchtungssystemen für die Heimanwendung). - Andrés Lucero; Tatiana Lashina; Jacques M. B. Terken (i-com, 2006)

How probes inform and influence the design process. - Andrés Lucero; Tatiana Lashina; Elmo M. A. Diederiks; Tuuli Mattelmäki (DPPI, 2007)

Augmenting Mood Boards: Flexible and Intuitive Interaction in the Context of the Design Studio. - Andrés Lucero; Dima Aliakseyeu; Jean-Bernard Martens (Tabletop, 2007)

Interacting with piles of artifacts on digital tables. - Dzmitry Aliakseyeu; Andrés Lucero; Sriram Subramanian (Digit. Creativity, 2007)

Funky wall: presenting mood boards using gesture, speech and visuals. - Andrés Lucero; Dzmitry Aliakseyeu; Jean-Bernard Martens (AVI, 2008)

Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces. - Dzmitry Aliakseyeu; Pourang Irani; Andrés Lucero; Sriram Subramanian (CHI, 2008)

An interactive support tool to convey the intended message in asynchronous presentations. - Andrés Lucero; Dzmitry Aliakseyeu; Kees Overbeeke; Jean-Bernard Martens (Advances in Computer Entertainment Technology, 2009)

Image space: capturing, sharing and contextualizing personal pictures in a simple and playful way. - Andrés Lucero; Marion Boberg; Severi Uusitalo (Advances in Computer Entertainment Technology, 2009)

Molarcropolis: a mobile persuasive game to raise oral health and dental hygiene awareness. - Carmen Soler; Alejandra Zacarías; Andrés Lucero (Advances in Computer Entertainment Technology, 2009)

Applying game achievement systems to enhance user experience in a photo sharing service. - Markus Montola; Timo Nummenmaa; Andrés Lucero; Marion Boberg; Hannu Korhonen (MindTrek, 2009)

Users' quest for an optimized representation of a multi-device space. - Dzmitry Aliakseyeu; Andrés Lucero; Jean-Bernard Martens (Pers. Ubiquitous Comput., 2009)

Social and spatial interactions: shared co-located mobile phone use. - Andrés Lucero; Jaakko Keränen; Tero Jokela (CHI Extended Abstracts, 2010)

PLEX Cards: a source of inspiration when designing for playfulness. - Andrés Lucero; Juha Arrasvuori (Fun and Games, 2010)

Collaborative use of mobile phones for brainstorming. - Andrés Lucero; Jaakko Keränen; Hannu Korhonen (Mobile HCI, 2010)

Social and privacy aspects of a system for collaborative public expression. - Jussi Holopainen; Andrés Lucero; Hannamari Saarenpää; Timo Nummenmaa; Abdallah El Ali; Tero Jokela (Advances in Computer Entertainment Technology, 2011)

Pass-them-around: collaborative use of mobile phones for photo sharing. - Andrés Lucero; Jussi Holopainen; Tero Jokela (CHI, 2011)

Applying the PLEX framework in designing for playfulness. - Juha Arrasvuori; Marion Boberg; Jussi Holopainen; Hannu Korhonen; Andrés Lucero; Markus Montola (DPPI, 2011)

Good to see you again: engaging users in design. - Andrés Lucero; Tuuli Mattelmäki (DPPI, 2011)

User Interaction Techniques for Future Lighting Systems. - Dzmitry Aliakseyeu; Jon Mason; Bernt Meerbeek; Harm van Essen; Serge Offermans; Andrés Lucero (INTERACT (4), 2011)

Designing interactive lighting. - Dzmitry Aliakseyeu; Bernt Meerbeek; Jon Mason; Harm van Essen; Serge Offermans; Alexander Wiethoff; Norbert A. Streitz; Andrés Lucero (Conference on Designing Interactive Systems, 2012)

Framing, aligning, paradoxing, abstracting, and directing: how design mood boards work. - Andrés Lucero (Conference on Designing Interactive Systems, 2012)

On the use of virtual environments for the evaluation of location-based applications. - Arief Ernst Hühn; Vassilis-Javed Khan; Andrés Lucero; Paul E. Ketelaar (CHI, 2012)

EasyGroups: binding mobile devices for collaborative interactions. - Andrés Lucero; Tero Jokela; Arto Palin; Viljakaisa Aaltonen; Jari Nikara (CHI Extended Abstracts, 2012)

Interaction with deformable displays. - Jason Alexander; Johan Kildal; Kasper Hornbæk; Viljakaisa Aaltonen; Andrés Lucero; Sriram Subramanian (Mobile HCI (Companion), 2012)

Tilt display demonstration: a display surface with multi-axis tilt & actuation. - Jason Alexander; Andrés Lucero; Sriram Subramanian (Mobile HCI (Companion), 2012)

Tilt displays: designing display surfaces with multi-axis tilting and actuation. - Jason Alexander; Andrés Lucero; Sriram Subramanian (Mobile HCI, 2012)

MobiComics: collaborative use of mobile phones and large displays for public expression. - Andrés Lucero; Jussi Holopainen; Tero Jokela (Mobile HCI, 2012)

Image space: an empirical study of geotagged mobile media content capture and sharing. - Andrés Lucero; Marion Boberg; Sanna Malinen; Kaisa Väänänen-Vainio-Mattila (MindTrek, 2012)

Organic experiences: (re)shaping interactions with deformable displays. - Jason Alexander; Ryan Brotman; David Holman; Audrey Younkin; Roel Vertegaal; Johan Kildal; Andrés Lucero; Anne Roudaut; Sriram Subramanian (CHI Extended Abstracts, 2013)

Interactive city lighting. - Dzmitry Aliakseyeu; Harm van Essen; Andrés Lucero; Jon Mason; Bernt Meerbeek; Elke den Ouden; Alexander Wiethoff (CHI Extended Abstracts, 2013)

A comparative evaluation of touch-based methods to bind mobile devices for collaborative interactions. - Tero Jokela; Andrés Lucero (CHI, 2013)

Exploring the interaction design space for interactive glasses. - Andrés Lucero; Kent Lyons; Akos Vetek; Toni Järvenpää; Sean White; Marja Salmimaa (CHI Extended Abstracts, 2013)

The playful experiences (PLEX) framework as a guide for expert evaluation. - Andrés Lucero; Jussi Holopainen; Elina M. I. Ollila; Riku Suomela; Evangelos Karapanos (DPPI, 2013)

Reflections on experience-driven design: a case study on designing for playful experiences. - Thomas Olsson 002; Kaisa Väänänen-Vainio-Mattila; Timo Saari; Andrés Lucero; Juha Arrasvuori (DPPI, 2013)

Twisting touch: combining deformation and touch as input within the same interaction cycle on handheld devices. - Johan Kildal; Andrés Lucero; Marion Boberg (Mobile HCI, 2013)

Collaboration meets interactive surfaces: walls, tables, tablets, and phones. - Pedro F. Campos; Alfredo Ferreira; Andrés Lucero (ITS, 2013)

The PLEX Cards and its techniques as sources of inspiration when designing for playfulness. - Andrés Lucero; Juha Arrasvuori (Int. J. Arts Technol., 2013)

Mobile collocated interactions: taking an offline break together. - Andrés Lucero; Matt Jones 001; Tero Jokela; Simon Robinson 001 (Interactions, 2013)

Beyond gamification: sociometric technologies that encourage reflection before behavior change. - Vítor Belim; Olga Lyra; Pedro Teixeira; Ana Karina Caraban; Maria José Ferreira; Rúben Gouveia 001; Andrés Lucero; Evangelos Karapanos (Advances in Computer Entertainment, 2014)

Lost lab of professor millennium: creating a pervasive adventure with augmented reality-based guidance. - Kai Kuikkaniemi; Andrés Lucero; Valeria Orso; Giulio Jacucci; Marko Turpeinen (Advances in Computer Entertainment, 2014)

NotifEye: using interactive glasses to deal with notifications while walking in public. - Andrés Lucero; Akos Vetek (Advances in Computer Entertainment, 2014)

FlexiGroups: binding mobile devices for collaborative interactions in medium-sized groups with device touch. - Tero Jokela; Andrés Lucero (Mobile HCI, 2014)

MixedNotes: a digital tool to prepare physical notes for affinity diagramming. - Tero Jokela; Andrés Lucero (MindTrek, 2014)

Replicating a study of collaborative use of mobile phones for photo sharing in a different cultural context. - Carolina Sandoval; Camila Montero; Tero Jokela; Andrés Lucero (MindTrek, 2014)

Beyond the switch: explicit and implicit interaction with light. - Dzmitry Aliakseyeu; Bernt Meerbeek; Jon Mason; Andrés Lucero; Tanir Ozcelebi; Henrika Pihlajaniemi (NordiCHI, 2014)

Playful or Gameful?: creating delightful user experiences. - Andrés Lucero; Evangelos Karapanos; Juha Arrasvuori; Hannu Korhonen (Interactions, 2014)

Embodied Technology: Unraveling Bodily Action with Normative Types. - Laurens Boer; Robb Mitchell; Agnese Caglio; Andrés Lucero (CHI Extended Abstracts, 2015)

Embarrassing Interactions. - Sebastian Deterding; Andrés Lucero; Jussi Holopainen; Chulhong Min; Adrian David Cheok; Annika Waern; Steffen P. Walz (CHI Extended Abstracts, 2015)

Mobile Collocated Interactions: From Smartphones to Wearables. - Andrés Lucero; James Clawson; Kent Lyons; Joel E. Fischer; Daniel Ashbrook; Simon Robinson 001 (CHI Extended Abstracts, 2015)

PLEXQ: Towards a Playful Experiences Questionnaire. - Marion Boberg; Evangelos Karapanos; Jussi Holopainen; Andrés Lucero (CHI PLAY, 2015)

Funky-Design-Spaces: Interactive Environments for Creativity Inspired by Observing Designers Making Mood Boards. - Andrés Lucero (INTERACT (3), 2015)

Using Affinity Diagrams to Evaluate Interactive Prototypes. - Andrés Lucero (INTERACT (2), 2015)

Interaction and Humans in Internet of Things. - Markku Turunen; Daniel Sonntag; Klaus-Peter Engelbrecht; Thomas Olsson 002; Dirk Schnelle-Walka; Andrés Lucero (INTERACT (4), 2015)

Mobile Collocated Interactions With Wearables. - Andrés Lucero; Danielle Wilde; Simon Robinson 001; Joel E. Fischer; James Clawson; Oscar Tomico (MobileHCI Adjunct, 2015)

EgoFlecto: stimulating being calm and in control through self-reflection in the context of driving. - Sara Said Mosleh; Nele Schmidt; Tudor Teisanu; Andrés Lucero (MindTrek, 2015)

Collaboration Meets Interactive Surfaces (CMIS): Walls, Tables, Mobiles, and Wearables. - Craig Anslow; Pedro F. Campos; Laurent Grisoni; Andrés Lucero (ITS, 2015)

Connecting devices for collaborative interactions. - Tero Jokela; Ming Ki Chong; Andrés Lucero; Hans Gellersen (Interactions, 2015)

Designing with Cards. - Andrés Lucero; Peter Dalsgaard; Kim Halskov; Jacob Buur (Collaboration in Creative Design, 2016)

Probing - Two Perspectives to Participation. - Tuuli Mattelmäki; Andrés Lucero; Jung-Joo Lee (Collaboration in Creative Design, 2016)

Documenting Design Research Processes. - Peter Dalsgaard; Kim Halskov; Jeffrey Bardzell; Shaowen Bardzell; Andrés Lucero (Conference on Designing Interactive Systems (Companion Volume), 2016)

An Exploration of Designing for Playfulness in a Business Context. - Sherif Mekky; Andrés Lucero (CHI Extended Abstracts, 2016)

Proxemic Mobile Collocated Interactions. - Martin Porcheron; Andrés Lucero; Aaron Quigley; Nicolai Marquardt; James Clawson; Kenton O'Hara (CHI Extended Abstracts, 2016)

Collocated Interaction: New Challenges in 'Same Time, Same Place' Research. - Joel E. Fischer; Martin Porcheron; Andrés Lucero; Aaron Quigley; Stacey D. Scott; Luigina Ciolfi; John Rooksby; Nemanja Memarovic (CSCW Companion, 2016)

Mobile information visualization design of the adkintun mobile app. - Daniela Escobar; María Prato; Javier Bustos-Jiménez; Andrés Lucero (UbiComp Adjunct, 2016)

3rd international workshop on ubiquitous mobile instrumentation. - Denzil Ferreira; Tadashi Okoshi; Yuuki Nishiyama; Christian Koehler 002; Jung Wook Park; Andrés Lucero (UbiComp Adjunct, 2016)

Collaborative use of mobile devices to curate sources of inspiration. - Andrés Lucero; Martin Porcheron; Joel E. Fischer (MobileHCI Adjunct, 2016)

Interaction techniques for mobile collocation. - Andrés Lucero; Aaron Quigley; Jun Rekimoto; Anne Roudaut; Martin Porcheron; Marcos Serrano (MobileHCI Adjunct, 2016)

PAUSE: exploring mindful touch interaction on smartphones. - Peng Cheng; Andrés Lucero; Jacob Buur (MindTrek, 2016)

Outlining the design space of playful interactions between nearby strangers. - Susanna Paasovaara; Andrés Lucero; Thomas Olsson 002 (MindTrek, 2016)

A physical information kiosk for classical music concerts. - Ralitsa Plamenova Petkova; Julian Kaduk; Andrés Lucero (MindTrek, 2016)

Co-curator: designing for mobile ideation in groups. - Martin Porcheron; Andrés Lucero; Joel E. Fischer (MindTrek, 2016)

User Expectations of Everyday Gaze Interaction on Smartglasses. - Deepak Akkil; Andrés Lucero; Jari Kangas 001; Tero Jokela; Marja Salmimaa; Roope Raisamo (NordiCHI, 2016)

Interaction Between Nearby Strangers: Serendipity and Playfulness. - Susanna Paasovaara; Andrés Lucero; Martin Porcheron; Janne Paavilainen; Dzmitry Aliakseyeu; Thomas Olsson 002 (NordiCHI, 2016)

Collaboration Meets Interactive Surfaces and Spaces (CMIS): Walls, Tables, Mobiles, and Wearables. - Craig Anslow; Pedro F. Campos; Andrés Lucero; Laurent Grisoni; Mirjam Augstein; James R. Wallace (ISS, 2016)

Rethinking our interactions with light. - Andrés Lucero; Jon Mason; Alexander Wiethoff; Bernt Meerbeek; Henrika Pihlajaniemi; Dzmitry Aliakseyeu (Interactions, 2016)

The Disappearing Tabletop: Social and Technical Challenges for Cross-Surface Collaboration. - James R. Wallace; Steven Houben; Craig Anslow; Andrés Lucero; Yvonne Rogers; Stacey D. Scott (ISS, 2017)

Towards Proxemic Mobile Collocated Interactions. - Andrés Lucero; Marcos Serrano (Int. J. Mob. Hum. Comput. Interact., 2017)

Living Without a Mobile Phone: An Autoethnography. - Andrés Lucero (Conference on Designing Interactive Systems, 2018)

On Visual Granularity: Collocated Sales Meeting Interactions in the Machine Industry. - Mikko Illi; Maria Karyda 002; Andrés Lucero (CHI, 2018)

Gifting Interpretations of Personal Data. - Maria Karyda 002; Iyubanit Rodríguez; Andrés Lucero (CHI Extended Abstracts, 2018)

Exploring Tangible Ways to Evaluate User Experience for Elders. - Iyubanit Rodriguez; Maria Karyda 002; Andrés Lucero; Valeria Herskovic (CHI Extended Abstracts, 2018)

Get Realistic! - UCD Course Design and Evaluation. - Marta Lárusdóttir; Virpi Roto; Jan Stage; Andrés Lucero (HCSE, 2018)

Multimedia Ubiquitous Technology for Opportunistic Social Interactions. - Beatrice Monastero; Andrés Lucero; Tapio Takala; Thomas Olsson 002; Giulio Jacucci; Robb Mitchell (MUM, 2018)

Beyond "Same Time, Same Place": Introduction to the Special Issue on Collocated Interaction. - Joel E. Fischer; Stuart Reeves; Barry A. T. Brown; Andrés Lucero (Hum. Comput. Interact., 2018)

A Sample of One: First-Person Research Methods in HCI. - Andrés Lucero; Audrey Desjardins; Carman Neustaedter; Kristina Höök; Marc Hassenzahl; Marta E. Cecchinato (Conference on Designing Interactive Systems (Companion Volume), 2019)

PickCells: A Physically Reconfigurable Cell-composed Touchscreen. - Alix Goguey; Cameron Steer; Andrés Lucero; Laurence Nigay; Deepak Ranjan Sahoo; Céline Coutrix; Anne Roudaut; Sriram Subramanian; Yutaka Tokuda; Timothy Neate; Jennifer Pearson 001; Simon Robinson 001; et al. (CHI, 2019)

Integrated Workflows: Generating Feedback Between Digital and Physical Realms. - Emrecan Gulay; Andrés Lucero (CHI, 2019)

On the Internet, Nobody Knows You're a Dog... Unless You're Another Dog. - Ilyena Hirskyj-Douglas; Andrés Lucero (CHI, 2019)

May AI?: Design Ideation with Cooperative Contextual Bandits. - Janin Koch; Andrés Lucero; Lena Hegemann; Antti Oulasvirta (CHI, 2019)

TorBook: a tangible book for older adults. - Iyubanit Rodríguez; Simón Rodríguez; Andrés Lucero; Valeria Herskovic (CLIHC, 2019)

Beyond individuals: exploring social experiences around wearables. - Pradthana Jarusriboonchai; Felix A. Epp; Thomas Olsson 002; Andrés Lucero; Oscar Tomico; Eric Paulos; Jonna Häkkilä (UbiComp/ISWC Adjunct, 2019)

P(L)AY ATTENTION! Co-designing for and with Children with Attention Deficit Hyperactivity Disorder (ADHD). - Gyöngyi Fekete; Andrés Lucero (INTERACT (1), 2019)

Balance Talking and Doing! Using Google Design Sprint to Enhance an Intensive UCD Course. - Marta Lárusdóttir; Virpi Roto; Jan Stage; Andrés Lucero; Ilja Smorgun (INTERACT (2), 2019)

Aestimo: A Tangible Kit to Evaluate Older Adults' User Experience. - Iyubanit Rodríguez; Maria Karyda 002; Andrés Lucero; Valeria Herskovic (INTERACT (1), 2019)

Creating a Chatbot for and with Migrants: Chatbot Personality Drives Co-Design Activities. - Zhifa Chen; Yichen Lu; Mika P. Nieminen; Andrés Lucero (Conference on Designing Interactive Systems, 2020)

Exploring Virtual Rewards in Real Life: A Gimmick or a Motivational Tool for Promoting Physical Activity? - Yuvin Ha; Maria Karyda 002; Andrés Lucero (Conference on Designing Interactive Systems, 2020)

SemanticCollage: Enriching Digital Mood Board Design with Semantic Labels. - Janin Koch; Nicolas Taffin; Andrés Lucero; Wendy E. Mackay (Conference on Designing Interactive Systems, 2020)

Chasing Lions: Co-Designing Human-Drone Interaction in Sub-Saharan Africa. - Anna Wojciechowska; Foad Hamidi; Andrés Lucero; Jessica R. Cauchard (Conference on Designing Interactive Systems, 2020)

Imagining Data-Objects for Reflective Self-Tracking. - Maria Karyda 002; Merja Ryöppy; Jacob Buur; Andrés Lucero (CHI, 2020)

Where Art Meets Technology: Integrating Tangible and Intelligent Tools in Creative Processes. - Janin Koch; Jennifer Pearson 001; Andrés Lucero; Miriam Sturdee; Wendy E. Mackay; Makayla Lewis; Simon Robinson 001 (CHI Extended Abstracts, 2020)

Collocated Sharing of Presentations of Self in Public Settings. - Felix Anand Epp; Ilyena Hirskyj-Douglas; Maria Karyda 002; David K. McGookin; Andrés Lucero (MUM, 2020)

Identity through Social Wearables: Designing with Finnish University Students. - Felix Anand Epp; Ilyena Hirskyj-Douglas; Andrés Lucero; Tapio Takala (NordiCHI, 2020)

Multi-Cultural Human-Drone Interaction Workshop. - Jessica R. Cauchard; Anna Wojciechowska; Andrés Lucero (PDC (2), 2020)

Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and Approaches. - Thomas Olsson 002; Pradthana Jarusriboonchai; Pawel W. Wozniak; Susanna Paasovaara; Kaisa Väänänen; Andrés Lucero (Comput. Support. Cooperative Work., 2020)

ImageSense: An Intelligent Collaborative Ideation Tool to Support Diverse Human-Computer Partnerships. - Janin Koch; Nicolas Taffin; Michel Beaudouin-Lafon; Markku Laine; Andrés Lucero; Wendy E. Mackay (Proc. ACM Hum. Comput. Interact., 2020)

Data Agents: Promoting Reflection through Meaningful Representations of Personal Data in Everyday Life. - Maria Karyda 002; Elisa D. Mekler; Andrés Lucero (CHI, 2021)

Exploring a Feedback-Oriented Design Process Through Curved Folding. - Emrecan Gulay; Toni Kotnik; Andrés Lucero (CHI, 2021)

Hardhats and Bungaloos: Comparing Crowdsourced Design Feedback with Peer Design Feedback in the Classroom. - Jonas Oppenlaender; Elina Kuosmanen; Andrés Lucero; Simo Hosio (CHI, 2021)

Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture. - Emrecan Gulay; Andrés Lucero (INTERACT (2), 2021)

Opportunities and Challenges for Reflective Data-Objects in Long-Distance Relationships. - Maria Karyda 002; Andrés Lucero (INTERACT (5), 2021)

Focus, Structure, Reflection! Integrating User-Centred Design and Design Sprint. - Virpi Roto; Marta Lárusdóttir; Andrés Lucero; Jan Stage; Ilja Smorgun (INTERACT (2), 2021)

Forming the Dog Internet: Prototyping a Dog-to-Human Video Call Device. - Ilyena Hirskyj-Douglas; Roosa Piitulainen; Andrés Lucero (Proc. ACM Hum. Comput. Interact., 2021)

Introduction to the Special Issue on First-Person Methods in HCI. - Audrey Desjardins; Oscar Tomico; Andrés Lucero; Marta E. Cecchinato; Carman Neustaedter (ACM Trans. Comput. Hum. Interact., 2021)

A Co-Design Approach to Explore Health Data Representation for Older Adults in Chile and Ecuador. - Gabriela Cajamarca; Valeria Herskovic; Andrés Lucero; Angeles Aldunate (Conference on Designing Interactive Systems, 2022)

Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture. - Felix Anand Epp; Anna Kantosalo; Nehal Jain; Andrés Lucero; Elisa D. Mekler (CHI, 2022)

Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices. - Marcos Serrano; Jolee Finch; Pourang Irani; Andrés Lucero; Anne Roudaut (CHI, 2022)

Stranger Screens: Exploring the Application Themes for Interactive Freeform Devices. - Marcos Serrano; Andrés Lucero; Pourang Irani; Anne Roudaut (CHI Extended Abstracts, 2022)

Chatbots Facilitating Consensus-Building in Asynchronous Co-Design. - Joongi Shin; Michael A. Hedderich; Andrés Lucero; Antti Oulasvirta (UIST, 2022)

Integrating AI in Human-Human Collaborative Ideation. - Joongi Shin; Janin Koch; Andrés Lucero; Peter Dalsgaard; Wendy E. Mackay (CHI Extended Abstracts, 2023)

More Samples of One: Weaving First-Person Perspectives into Mainstream HCI Research. - Mafalda Gamboa; Claudia Núñez-Pacheco; Sarah Homewood; Andrés Lucero; Janne Mascha Beuthel; Audrey Desjardins; Karey Helms; William W. Gaver; Kristina Höök; Laura Forlano 001 (Conference on Designing Interactive Systems (Companion Volume), 2024)

Understanding Human-AI Workflows for Generating Personas. - Joongi Shin; Michael A. Hedderich; Bartlomiej Jakub Rey; Andrés Lucero; Antti Oulasvirta (Conference on Designing Interactive Systems, 2024)

Opportunities and Challenges of Emerging Human-AI Interactions to Support Healthcare in the Global South. - Carolina Fuentes; Iyubanit Rodríguez; Gabriela Cajamarca; Laura Cabrera Quiros; Andrés Lucero; Valeria Herskovic; Kenton O'Hara (CSCW Companion, 2024)

Linger: Extending Museum Experiences to Post-Visit Phases. - Anqi Wang 005; Xiaran Song; Andrés Lucero (NordiCHI (Adjunct), 2024)

Infinity Book: Speculating Literary Expressions in the Age of Generative AI. - Jussi Holopainen; Yuxuan Huang; Joongi Shin; Erkka Nissinen; Andrés Lucero (Conference on Designing Interactive Systems, 2025)

No Evidence for LLMs Being Useful in Problem Reframing. - Joongi Shin; Anna Polyanskaya; Andrés Lucero; Antti Oulasvirta (CHI, 2025)

Walking in My Shoes: An Autoethnography of Techno-Spiritual Practices. - Xiaran Song; Anqi Wang 005; Andrés Lucero (CHI, 2025)

Facilitating Asynchronous Idea Generation and Selection with Chatbots. - Joongi Shin; Ankit Khatri; Michael A. Hedderich; Andrés Lucero; Antti Oulasvirta (CoRR, 2025)

LLMCode: Evaluating and Enhancing Researcher-AI Alignment in Qualitative Analysis. - Joel Oksanen; Andrés Lucero; Perttu Hämäläinen (CoRR, 2025)