Online gaming involvement and its positive and negative consequences: A cognitive anthropological "cultural consensus" approach to psychiatric measurement and assessment. - Jeffrey G. Snodgrass; H. J. François Dengah II; Michael G. Lacy; Andrew Bagwell; Max Van Oostenburg; Daniel Lende (Comput. Hum. Behav., 2017)

The partial truths of compensatory and poor-get-poorer internet use theories: More highly involved videogame players experience greater psychosocial benefits. - Jeffrey G. Snodgrass; Andrew Bagwell; Justin M. Patry; H. J. François Dengah II; Cheryl Smarr-Foster; Max Van Oostenburg; Michael G. Lacy (Comput. Hum. Behav., 2018)