Creative Control of Granular Synthesis Using Fluid Simulation & Motion Tracking. - Andrew Bluff; Andrew Johnston (MOCO, 2014)

Retrogaming as visual feedback for speech therapy. - Chek Tien Tan; Andrew Johnston; Andrew Bluff; Sam Ferguson; Kirrie J. Ballard (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2014)

Speech invaders & yak-man: retrogames for speech therapy. - Chek Tien Tan; Andrew Johnston; Andrew Bluff; Sam Ferguson; Kirrie J. Ballard (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2014)

Remote Control of Complex Interactive Art Installations. - Andrew Bluff; Andrew Johnston (Creativity & Cognition, 2015)

'AirStorm, ' A New Piece for AirSticks and Storm: Gestural Audio-Visual for Electronic Percussionists. - Alon Ilsar; Andrew Bluff (Creativity & Cognition, 2015)

Storytelling with Interactive Physical Theatre: A case study of Dot and the Kangaroo. - Andrew Bluff; Andrew Johnston (MOCO, 2017)

Creature: interactions: a social mixed-reality playspace. - Andrew Bluff; Andrew Johnston (SIGGRAPH Art Gallery, 2017)

Water, image, gesture and sound: composing and performing an interactive audiovisual work. - Linda Walsh; Andrew Bluff; Andrew Johnston (Digit. Creativity, 2017)

Interactive art, immersive technology and live performance - Andrew Bluff (2017)

Interaction, Narrative and Animation in Live Theatre. - Andrew Bluff; Andrew Johnston; David Clarkson (IEEE Computer Graphics and Applications, 2018)

Devising Interactive Theatre: Trajectories of Production with Complex Bespoke Technologies. - Andrew Bluff; Andrew Johnston (Conference on Designing Interactive Systems, 2019)

Don't Panic: Recursive Interactions in a Miniature Metaworld. - Andrew Bluff; Andrew Johnston (VRCAI, 2019)

Opportunities for the Implementation of Immersive Virtual Reality in Rehabilitation. - Lucy Bryant; Bronwyn Hemsley; Benjamin Bailey; Andrew Bluff; Vincent Nguyen; Peter Stubbs; Diana Barnett; Chris Jacobs; Cherie Lucas; Emma Power (HICSS, 2020)