Textuality in video games. - Diane Carr; Andrew Burn; Gareth Schott; David Buckingham (DiGRA Conference, 2003)

Learning, Teaching and Ambiguity in Virtual Worlds. - Diane Carr; Martin Oliver; Andrew Burn (Researching Learning in Virtual Worlds, 2010)

Playing Beowulf: Bridging computational thinking, arts and literature through game-making. - Bruno Henrique de Paula; Andrew Burn; Richard Noss; José Armando Valente (Int. J. Child Comput. Interact., 2018)