Locomotion Mode Affects the Updating of Objects Encountered During Travel: The Contribution of Vestibular and Proprioceptive Inputs to Path Integration. - Sarah S. Chance; Florence Gaunet; Andrew C. Beall; Jack M. Loomis (Presence Teleoperators Virtual Environ., 1998)

Human navigation ability: Tests of the encoding-error model of path integration. - Roberta L. Klatzky; Andrew C. Beall; Jack M. Loomis; Reginald G. Golledge; John Philbeck (Spatial Cogn. Comput., 1999)

Three dimensional spatial memory and learning in real and virtual environments. - Charles M. Oman; Wayne L. Shebilske; Jason T. Richards; Travis C. Tubré; Andrew C. Beall; Alan Natapoff (Spatial Cogn. Comput., 2000)

Place learning in humans: The role of distance and direction information. - David Waller; Jack M. Loomis; Reginald G. Golledge; Andrew C. Beall (Spatial Cogn. Comput., 2000)

Intelligent Agents Who Wear Your Face: Users' Reactions to the Virtual Self. - Jeremy N. Bailenson; Andrew C. Beall; Jim Blascovich; Mike Raimundo; Max Weisbuch (IVA, 2001)

Equilibrium Theory Revisited: Mutual Gaze and Personal Space in Virtual Environments. - Jeremy N. Bailenson; Christopher Rex; Andrew C. Beall; Jack M. Loomis (Presence Teleoperators Virtual Environ., 2001)

Gaze and task performance in shared virtual environments. - Jeremy N. Bailenson; Andrew C. Beall; Jim Blascovich (Comput. Animat. Virtual Worlds, 2002)

Multimodal transformed social interaction. - Matthew Turk 001; Jeremy N. Bailenson; Andrew C. Beall; Jim Blascovich; Rosanna E. Guadagno (ICMI, 2004)

Examining Virtual Busts: Are Photogrammetrically Generated Head Models Effective for Person Identification? - Jeremy N. Bailenson; Andrew C. Beall; Jim Blascovich; Christopher Rex (Presence Teleoperators Virtual Environ., 2004)

Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments. - Jeremy N. Bailenson; Andrew C. Beall; Jack M. Loomis; Jim Blascovich; Matthew Turk 001 (Presence Teleoperators Virtual Environ., 2004)

Perception of Shared Visual Space: Establishing Common Ground in Real and Virtual Environments. - Jonathan W. Kelly; Andrew C. Beall; Jack M. Loomis (Presence Teleoperators Virtual Environ., 2004)

Does the Quality of the Computer Graphics Matter when Judging Distances in Visually Immersive Environments? - William B. Thompson; Peter Willemsen 001; Amy Ashurst Gooch; Sarah H. Creem-Regehr; Jack M. Loomis; Andrew C. Beall (Presence Teleoperators Virtual Environ., 2004)

Importance of perceptual representation in the visual control of action. - Jack M. Loomis; Andrew C. Beall; Jonathan W. Kelly; Kristen L. Macuga (Human Vision and Electronic Imaging, 2005)

Simultaneous measurement of steering performance and perceived heading on a curving path. - Jonathan W. Kelly; Andrew C. Beall; Jack M. Loomis; Roy S. Smith; Kristen L. Macuga (ACM Trans. Appl. Percept., 2006)

Detecting digital chameleons. - Jeremy N. Bailenson; Nick Yee; Kayur Patel; Andrew C. Beall (Comput. Hum. Behav., 2008)

The Effects of Witness Viewpoint Distance, Angle, and Choice on Eyewitness Accuracy in Police Lineups Conducted in Immersive Virtual Environments. - Jeremy N. Bailenson; Alexandra Davies; Jim Blascovich; Andrew C. Beall; Cade McCall; Rosanna E. Guadagno (Presence Teleoperators Virtual Environ., 2008)

Presence Relates to Distinct Outcomes in Two Virtual Environments Employing Different Learning Modalities. - Susan Persky; Kimberly A. Kaphingst; Cade McCall; Christina Lachance; Andrew C. Beall; Jim Blascovich (Cyberpsychology Behav. Soc. Netw., 2009)

Leveraging Collaborative Virtual Environment Technology for Inter-Population Research on Persuasion in a Classroom Setting. - Cade McCall; Debra P. Bunyan; Jeremy N. Bailenson; Jim Blascovich; Andrew C. Beall (Presence Teleoperators Virtual Environ., 2009)