Andrew Jones

According to our database1, Andrew Jones authored at least 34 papers between 2003 and 2018.

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Timeline

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Bibliography

2018
Mesoscopic Facial Geometry Inference Using Deep Neural Networks.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
Multi-View Stereo on Consistent Face Topology.
Comput. Graph. Forum, 2017

2016
Practical multispectral lighting reproduction.
ACM Trans. Graph., 2016

Time-Offset Conversations on a Life-Sized Automultiscopic Projector Array.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2016

2015
An automultiscopic projector array for interactive digital humans.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Creating near-field VR using stop motion characters and a touch of light-field rendering.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor's Interactive Storytelling.
Proceedings of the Interactive Storytelling, 2015

2014
Driving High-Resolution Facial Scans with Video Performance Capture.
ACM Trans. Graph., 2014

Interpolating vertical parallax for an autostereoscopic three-dimensional projector array.
J. Electronic Imaging, 2014

Creating a life-sized automultiscopic Morgan Spurlock for CNNs "Inside Man".
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Time-offset interaction with a holocaust survivor.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

2013
An autostereoscopic projector array optimized for 3D facial display.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

Driving high-resolution facial blendshapes with video performance capture.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

Digital Ira: creating a real-time photoreal digital actor.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2012
Measurement-based synthesis of facial microgeometry.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Measurement-based synthesis of facial microgeometry.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

A cell phone based platform for facial performance capture.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
Prototyping a light field display involving direct observation of a video projector array.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2011

Head-Mounted Photometric Stereo for Performance Capture.
Proceedings of the Conference for Visual Media Production, 2011

2010
Head-mounted photometric stereo for performance capture.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Head-mounted photometric stereo for performance capture.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2009
Achieving eye contact in a one-to-many 3D video teleconferencing system.
ACM Trans. Graph., 2009

2008
Facial performance synthesis using deformation-driven polynomial displacement maps.
ACM Trans. Graph., 2008

2007
Rendering for an interactive 360degree light field display.
ACM Trans. Graph., 2007

An interactive 360° light field display.
Proceedings of the 34. International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Direct HDR capture of the sun and sky.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Concave surround optics for rapid multiview imaging.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Relighting human locomotion with flowed reflectance fields.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Relighting Human Locomotion with Flowed Reflectance Fields.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

2005
Performance geometry capture for spatially varying relighting.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Direct HDR capture of the sun and sky.
Proceedings of the 31. International Conference on Computer Graphics and Interactive Techniques, 2004

Direct HDR capture of the sun and sky.
Proceedings of the 3rd International Conference on Computer Graphics, 2004

2003
Digital Reunification of the Parthenon and its Sculptures.
Proceedings of the VAST 2003: The 4th International Symposium on Virtual Reality, 2003

Assembling the sculptures of the Parthenon.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003


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