Having to versus Wanting to Play: Background and Consequences of Harmonious versus Obsessive Engagement in Video Games. - Andrew K. Przybylski; Netta Weinstein; Richard M. Ryan; C. Scott Rigby (Cyberpsychology Behav. Soc. Netw., 2009)

We'll Miss You Steve: How the Death of a Technology Innovator Emotionally Impacts Those Who Use and Love His Digital Devices. - Andrew K. Przybylski (Cyberpsychology Behav. Soc. Netw., 2012)

Motivational, emotional, and behavioral correlates of fear of missing out. - Andrew K. Przybylski; Kou Murayama; Cody R. DeHaan; Valerie Gladwell (Comput. Hum. Behav., 2013)

Who Believes Electronic Games Cause Real World Aggression? - Andrew K. Przybylski (Cyberpsychology Behav. Soc. Netw., 2014)

"Technology and Human Behavior". - Malte Elson; Andrew K. Przybylski; Nicole Krämer 001 (J. Media Psychol. Theor. Methods Appl., 2015)

The Science of Technology and Human Behavior. - Malte Elson; Andrew K. Przybylski (J. Media Psychol. Theor. Methods Appl., 2017)

Internet Filtering and Adolescent Exposure to Online Sexual Material. - Andrew K. Przybylski; Victoria Nash (Cyberpsychology Behav. Soc. Netw., 2018)

Exploring Adolescent Cyber Victimization in Mobile Games: Preliminary Evidence from a British Cohort. - Andrew K. Przybylski (Cyberpsychology Behav. Soc. Netw., 2019)

Virtual reality check: Statistical power, reported results, and the validity of research on the psychology of virtual reality and immersive environments. - Madison Lanier; T. Franklin Waddell; Malte Elson; Daniel J. Tamul; James D. Ivory; Andrew K. Przybylski (Comput. Hum. Behav., 2019)

The impacts of motivational framing of technology restrictions on adolescent concealment: Evidence from a preregistered experimental study. - Netta Weinstein; Andrew K. Przybylski (Comput. Hum. Behav., 2019)

Affective Uplift During Video Game Play: A Naturalistic Case Study. - Matti Vuorre; Nick Ballou; Thomas Hakman; Kristoffer Magnusson; Andrew K. Przybylski (Games Res. Pract., 2024)