Choosing a reasoning style for knowledge based system: lessons from supporting a help desk. - Andrew M. Dearden; Derek G. Bridge (Knowl. Eng. Rev., 1993)

Modelling Interaction Properties for Interactive Case Memories. - Andrew M. Dearden; Michael D. Harrison (DSV-IS, 1994)

Improving the Interfaces to Interactive Case Memories. - Andrew M. Dearden (UK Workshop on Case-Based Reasoning, 1995)

The use of formal models in the design of interactive case memory systems. - Andrew M. Dearden (1995)

Risk Analysis, Impact and Interaction Modelling. - Andrew M. Dearden; Michael D. Harrison (DSV-IS, 1996)

Impact as a Human Factor in Interactive System Design. - Andrew M. Dearden; Michael D. Harrison (SSS, 1996)

DMVIS: Design, Modelling and Validation of Interactive Systems. - Robert E. Fields; Nicholas A. Merriam; Andrew M. Dearden (DSV-IS, 1997)

Locating the scene: the particular and the general in contexts for ambulance control. - John C. McCarthy 002; Peter C. Wright; Patrick G. T. Healey; Andrew M. Dearden; Michael D. Harrison (GROUP, 1997)

Experiences using situated and non-situated techniques for studying work in context. - Andrew M. Dearden; Peter C. Wright (INTERACT, 1997)

Techniques for the design of human error tolerant systems. - Peter C. Wright; Bob Fields; Andrew M. Dearden; Michael D. Harrison (INTERACT, 1997)

Using Executable Interactor Specifications to Explore the Impact of Operator Interaction Errors. - Andrew M. Dearden; Michael D. Harrison (SAFECOMP, 1997)

A Software Engineering Model for Case Memory System. - Andrew M. Dearden; Michael D. Harrison (Comput. J., 1997)

Abstract models for HCI. - Andrew M. Dearden; Michael D. Harrison (Int. J. Hum. Comput. Stud., 1997)

Using Scenarios to Envisage the Impact of CBR on Decision-Making Processes. - Anthony D. Griffiths; Michael D. Harrison; Andrew M. Dearden (ICCBR Workshops, 1999)

Case-based Reasoning Systems for Knowledge Mediation. - Anthony D. Griffiths; Michael D. Harrison; Andrew M. Dearden (INTERACT, 1999)

Allocation of function: scenarios, context and the economics of effort. - Andy Dearden; Michael D. Harrison; Peter C. Wright (Int. J. Hum. Comput. Stud., 2000)

Function allocation: a perspective from studies of work practice. - Peter C. Wright; Andy Dearden; Bob Fields (Int. J. Hum. Comput. Stud., 2000)

IDA-S: A Conceptual Framework for Partial Automation. - Andrew M. Dearden (BCS HCI/IHM, 2001)

Evaluating pattern languages in participatory design. - Andy Dearden; Janet Finlay; Liz Allgar; Barbara McManus (CHI Extended Abstracts, 2002)

Using cognitive dimensions to compare prototyping techniques. - Andy Dearden; Jawed Siddiqi; Amir M. Naghsh (PPIG, 2003)

Supporting User Decisions in Travel and Tourism. - Andy Dearden; Chiu M. Lo (BCS HCI, 2004)

Enhancing Contextual Analysis to Support the Design of Development Tools. - Chris Roast; Andy Dearden; Babak Khazaei (BCS HCI, 2004)

Using Co-Operative Evaluation to Explore Travel and Tourism Decision-Making. - Andy Dearden; Chiu M. Lo (ENTER, 2004)

Quality, value(s) and choice: exploring deeper outcomes for HCI products. - Ann Light; Peter J. Wild; Andy Dearden; Michael J. Muller (CHI Extended Abstracts, 2005)

Choosing friends carefully: allies for critical computing. - Andy Dearden; Steve Walker; Leon Watts (Critical Computing, 2005)

Investigating Annotation in Electronic Paper-Prototypes. - Amir M. Naghsh; Andy Dearden; Mehmet B. Özcan (DSV-IS, 2005)

Designing for civil society. - Steve Walker; Andrew M. Dearden (Interact. Comput., 2005)

Make it so! Jean-Luc Picard, Bart Simpson and the design of e-public services. - Andy Dearden; Angela Lauener; Frances Slack; Chris Roast; Steve Cassidy (PDC, 2006)

Pattern Languages in HCI: A Critical Review. - Andy Dearden; Janet Finlay (Hum. Comput. Interact., 2006)

The experience of enchantment in human-computer interaction. - John C. McCarthy 002; Peter C. Wright; Jayne Wallace; Andy Dearden (Pers. Ubiquitous Comput., 2006)

Designing human centered technologies for the developing world: HCI but not as we know it. - Rosemary Luckin; Lynne Dunckley; Andrew M. Dearden (BCS HCI (2), 2007)

User centered design and international development. - Andy Dearden; Ann Light; Susan M. Dray; John C. Thomas; Mike Best; Celeste Buckhalter; Dan Greenblatt; Gaurishankar Krishnan; Nithya Sambasivan (CHI Extended Abstracts, 2007)

Teaching Usability Principles with Patterns and Guidelines. - Kostas Koukouletsos; Babak Khazaei; Andy Dearden; Mehmet B. Özcan (HCIEd, 2007)

Sharing Perspectives on Community-Centered Design and International Development. - Mike Best; Andrew M. Dearden; Susan M. Dray; Ann Light; John C. Thomas; Celeste Buckhalter; Dan Greenblatt; Shanks Krishnan; Nithya Sambasivan (INTERACT (2), 2007)

Socially Responsible Design in the Context of International Development. - Andrew M. Dearden; Lynne Dunckley; Mike Best; Susan M. Dray; Ann Light; John C. Thomas (INTERACT (2), 2007)

The significant other: the value of jewellery in the conception, design and experience of body focused digital devices. - Jayne Wallace; Andy Dearden; Tom Fisher (AI Soc., 2007)

Hci for community and international development. - John C. Thomas; Andy Dearden; Susan M. Dray; Ann Light; Mike Best; Nuray Arkin; Andrew J. Maunder; Matthew Kam; Marshini Chetty; Nithya Sambasivan; Celeste Buckhalter; Gaurishankar Krishnan (CHI Extended Abstracts, 2008)

Participatory IT design and participatory development: a comparative review. - Andy Dearden; Syed Mohammed Haider Rizvi (PDC, 2008)

Adapting participatory and agile software methods to participatory rural development. - Andy Dearden; Syed Mohammed Haider Rizvi (PDC, 2008)

Participatory design and international development. - Andy Dearden; Syed Mohammed Haider Rizvi; Rogerio DePaula; Cecilia Oyugi; Heike Winschiers-Theophilus (PDC, 2008)

Ethics, Roles and Relationships in Interaction Design in Developing Regions. - Anxo Cereijo Roibás; Andy Dearden; Susan M. Dray; Phil Gray; John C. Thomas; Niall Winters (INTERACT (2), 2009)

A Deeply Embedded Sociotechnical Strategy for Designing ICT for Development. - Andy Dearden; Syed Mohammed Haider Rizvi (Int. J. Sociotechnology Knowl. Dev., 2009)

Representing older people: towards meaningful images of the user in design scenarios. - Mark Blythe; Andy Dearden (Univers. Access Inf. Soc., 2009)

Participatory healthcare service design and innovation. - Simon J. Bowen; Andy Dearden; Peter C. Wright; Daniel Wolstenholme; Mark Cobb (PDC, 2010)

Participatory design and the 'health and social care institution': an interactive workshop at the 2010 PDC conference. - Daniel Wolstenholme; Mark Cobb; Peter C. Wright; Simon J. Bowen; Andy Dearden; Fazilatur Rahman; Lone Malmborg; Thomas Binder; Eva Brandt (PDC, 2010)

Pervasive healthcare in lived experience: Thinking beyond the home. - Andrew M. Dearden; Peter C. Wright; Simon J. Bowen; Fazilatur Rahman; Mark Cobb; Daniel Wolstenholme (PervasiveHealth, 2010)

User-centred design and pervasive health: A position statement from the User-Centred Healthcare Design project. - Andy Dearden; Peter C. Wright; Simon J. Bowen; Fazilatur Rahman; Mark Cobb; Daniel Wolstenholme (PervasiveHealth, 2010)

Using and utilizing an innovative media development tool. - Chris Roast; Andy Dearden; Elizabeth Uruchurtu (IHC+CLIHC, 2011)

The programming-like-analysis of a innovative media tool. - Chris Roast; Elizabeth Uruchurtu; Andy Dearden (PPIG, 2011)

Kheti: mobile multimedia in an agricultural co-operative. - Andy Dearden; Paul Matthews 001; Syed Mohammed Haider Rizvi (Pers. Ubiquitous Comput., 2011)

See no evil?: ethics in an interventionist ICTD. - Andy Dearden (ICTD, 2012)

Featured community SIG: human-computer interaction for development. - Ban Al-Ani; Melissa Densmore; Edward Cutrell; Andrew M. Dearden; Rebecca E. Grinter; John C. Thomas; Matthew Kam; Anicia N. Peters (CHI Extended Abstracts, 2013)

A software development methodology for sustainable ICTD solutions. - Jörg Dörflinger; Andy Dearden; Tom Gross (CHI Extended Abstracts, 2013)

Older People as Equal Partners in Creative Design. - Helena Sustar; Sara Jones 001; Andy Dearden (SouthCHI, 2013)

Engaging teenagers productively in service design. - Simon J. Bowen; Helena Sustar; Daniel Wolstenholme; Andy Dearden (Int. J. Child Comput. Interact., 2013)

Scaling up co-design: research projects as design things. - Andrew M. Dearden; Ann Light; Theodore Zamenopoulos; Paula Graham; Emma Plouviez; Sophia de Sousa (PDC (2), 2014)

The ethical limits of bungee research in ICTD. - Andy Dearden; William D. Tucker (ISTAS, 2015)

Development Consortium: HCI Across Borders. - Neha Kumar 001; Susan M. Dray; Andy Dearden; Nicola Dell; Melissa Densmore; Rebecca E. Grinter; Zhengjie Liu; Mario Alberto Moreno Rocha; Anicia N. Peters; Eunice Ratna Sari; William Thies; Indrani Medhi-Thies; et al. (CHI Extended Abstracts, 2016)

Investigating Domain-Specific Visual Languages for Interactive Exhibitions. - Andrew Stratton; Andy Dearden; Chris Bates (PPIG, 2016)

Moving ICTD Research Beyond Bungee Jumping: Practical Case Studies and Recommendations. - Andy Dearden; William D. Tucker (IEEE Technol. Soc. Mag., 2016)

ICTs for Agroecology - Shifting Agricultural ICT4D from "I" to "C". - Linus Kendall; Andy Dearden (ICT4D, 2017)

Quando: Enabling Museum and Art Gallery Practitioners to Develop Interactive Digital Exhibits. - Andrew Stratton; Chris Bates; Andy Dearden (IS-EUD, 2017)

Disentangling participatory ICT design in socioeconomic development. - Linus Kendall; Andy Dearden (PDC (1), 2018)

Ethical standards for the ICTD/ICT4D community: a participatory process and a co-created document. - Andy Dearden; Dorothea Kleine (ICTD, 2019)

Raising Awareness for Potential Sustainability Effects in Uganda. - Birgit Penzenstadler; Leticia Duboc; Regina Hebig; Andy Dearden; Benjamin Kanagwa; Michel Chaudron; Engineer Bainomugisha; Eric Umuhoza; Dorothy Okello (RE4SuSy@RE, 2019)

SIGCHI Social Impact Award: Asking Better Questions. - Andy Dearden (CHI Extended Abstracts, 2021)

Interdisciplinarity, self-governance and dialogue: the participatory process underpinning the minimum ethical standards for ICTD/ICT4D research. - Andy Dearden; Dorothea Kleine (Inf. Technol. Dev., 2021)

Artful Material Utterance: A core competence for Participatory Designers. - Andy Dearden (PDC (2), 2022)