MUPPETS: multi-user programming pedagogy for enhancing traditional study. - Andrew M. Phelps; Kevin J. Bierre; David M. Parks (CITC, 2003)

The use of MUPPETS in an introductory java programming course. - Kevin J. Bierre; Andrew M. Phelps (SIGITE Conference, 2004)

Fun and Games: Multi-Language Development. - Andrew M. Phelps; David M. Parks (ACM Queue, 2004)

An open-source CVE for programming education: a case study. - Andrew M. Phelps; Christopher A. Egert; Kevin J. Bierre; David M. Parks (SIGGRAPH Courses, 2005)

Games First Pedagogy: Using Games and Virtual Worlds to Enhance Programming Education 45. - Andrew M. Phelps; Christopher A. Egert; Kevin J. Bierre (J. Game Dev., 2005)

Hello, M.U.P.P.E.T.S.: using a 3D collaborative virtual environment to motivate fundamental object-oriented learning. - Christopher A. Egert; Kevin J. Bierre; Andrew M. Phelps; Phil Ventura (OOPSLA Companion, 2006)

Motivating OOP by blowing things up: an exercise in cooperation and competition in an introductory java programming course. - Kevin J. Bierre; Phil Ventura; Andrew M. Phelps; Christopher A. Egert (SIGCSE, 2006)

Bridging the gap: balancing faculty expectations and student realities in computer gaming courses. - Christopher A. Egert; Stephen Jacobs; Andrew M. Phelps (Future Play, 2007)

Games in the Classroom: Using Games as a Motivator for Studying Computing: Part 1. - Andrew M. Phelps; Christopher A. Egert; Jessica D. Bayliss (IEEE Multim., 2009)

Games in the Classroom: Using Games as a Motivator for the Study of Computing: Part 2. - Andrew M. Phelps; Christopher A. Egert; Jessica D. Bayliss (IEEE Multim., 2009)

Games in the Classroom at the Rochester Institute of Technology: A Case Study. - Andrew M. Phelps; Christopher A. Egert; Jessica D. Bayliss (IEEE Multim., 2009)

Technical properties of play a technical analysis of significant properties for video game preservation. - Adrienne Decker; Christopher A. Egert; Andrew M. Phelps; Jerome McDonough (IGIC, 2012)

Studying the past by playing the future. - Christopher A. Egert; Elizabeth Goins; Andrew M. Phelps (IGIC, 2012)

Designing for Play: IGIC 2012 [Conference Reports]. - Samad Ahmadi; Stephen Jacobs; Jon-Paul C. Dyson; Andrew M. Phelps (IEEE Consumer Electron. Mag., 2013)

The Garden: A 3D Adventure Puzzle Game Exploring Bosch's Garden of Earthly Delights. - Elizabeth Goins; Christopher A. Egert; Andrew M. Phelps (DH, 2016)

Splat! er, shmup? A postmortem on a capstone production experience. - Adrienne Decker; Christopher A. Egert; Andrew M. Phelps (FIE, 2016)

Tenure and promotion in the next era of game design and development programs: some thoughts and observations. - Christopher A. Egert; Andrew M. Phelps (FDG, 2019)

Performing Game Development Live on Twitch. - Mia Consalvo; Andrew M. Phelps (HICSS, 2019)

Teaching Students How to Make Games for Research-Creation/Meaningful Impact: (Is Hard). - Mia Consalvo; Andrew M. Phelps (FDG, 2020)

Laboring Artists: Art Streaming on the Videogame Platform Twitch. - Andrew M. Phelps; Mia Consalvo (HICSS, 2020)

Streaming into the Void: An Analysis of Microstreaming Trends and Behaviors Utilizing a Demand Framework. - Andrew M. Phelps; Mia Consalvo; Nick D. Bowman (HICSS, 2021)

Shared Spaces as Authenticity: Exploring the Connectedness of the Physical Environments of Microstreamers and their Audience. - Andrew M. Phelps; Nick D. Bowman; Mia Consalvo; Samuel Smyth (HICSS, 2022)

Unscripted, Unproduced, Unstaged: Audience Perceptions of Authenticity of Microstreamers. - Nick D. Bowman; Yoon Esther Lee; Siyang Chen; Andrew M. Phelps; Mia Consalvo; Kelly Boudreau (CHI PLAY (Companion), 2023)

Fame! I wanna stream forever! Analysis and Critique of Successful Streamers' Advice to the Next Generation. - Mia Consalvo; Kelly Boudreau; Nick D. Bowman; Andrew M. Phelps (HICSS, 2023)

The Ethical Colonizer? Grand Strategy Games, Colonization, and New Ways of Engaging Moral Choices. - Mia Consalvo; Andrew M. Phelps; Lindsay D. Grace; Roger Altizer (ICIDS (2), 2023)

Playing the (Streaming) Fame Game: (Re)presentations of success, challenges, and demand in streaming simulation games. - Kelly Boudreau; Nicholas David Bowman; Mia Consalvo; Andrew M. Phelps (HICSS, 2024)

Introduction to the Minitrack on Games and Gaming. - Andrew M. Phelps; Nathaniel D. Poor; Stephanie Orme (HICSS, 2024)