Mio: fast multipass partitioning via priority-based instruction scheduling. - Andrew Riffel; Aaron E. Lefohn; Kiril Vidimce; Mark Leone; John D. Owens (Graphics Hardware, 2004)

Gunrock: a high-performance graph processing library on the GPU. - Yangzihao Wang; Andrew A. Davidson; Yuechao Pan; Yuduo Wu; Andy Riffel; John D. Owens (PPoPP, 2015)

Gunrock: GPU Graph Analytics. - Yangzihao Wang; Yuechao Pan; Andrew A. Davidson; Yuduo Wu; Carl Yang 002; Leyuan Wang; Muhammad Osama 002; Chenshan Yuan; Weitang Liu; Andy T. Riffel; John D. Owens (ACM Trans. Parallel Comput., 2017)