Virtual Petz: A Hybrid Approach to Creating Autonomous, Lifelike Dogz and Catz. - Andrew Stern; Adam Frank; Ben Resner (Agents, 1998)

Panel on Affect and Emotion in the User Interface. - Barbara Hayes-Roth; Gene Ball; Christine L. Lisetti; Rosalind W. Picard; Andrew Stern (IUI, 1998)

Interactive stories: real systems, three solutions. - Noah Wardrip-Fruin; Andrew Stern; Peter Molyneux; Michael Mateas; Bernard Yee (SIGGRAPH Abstracts and Applications, 2002)

A Behavior Language for Story-Based Believable Agents. - Michael Mateas; Andrew Stern (IEEE Intell. Syst., 2002)

Natural Language Understanding in Façade: Surface-Text Processing. - Michael Mateas; Andrew Stern (TIDSE, 2004)

A Behavior Language: Joint Action and Behavioral Idioms. - Michael Mateas; Andrew Stern (Life-like characters, 2004)

Structuring Content in the Façade Interactive Drama Architecture. - Michael Mateas; Andrew Stern (AIIDE, 2005)

The Interactive Drama Façade. - Michael Mateas; Andrew Stern (AIIDE, 2005)

Build It to Understand It: Ludology Meets Narratology in Game Design Space. - Michael Mateas; Andrew Stern (DiGRA Conference, 2005)

Mixing Story and Simulation in Interactive Narrative. - Mark O. Riedl; Andrew Stern; Don M. Dini (AIIDE, 2006)

Façade: Architecture and Authorial Idioms for Believable Agents in Interactive Drama. - Michael Mateas; Andrew Stern (IVA, 2006)

Believable Agents and Intelligent Story Adaptation for Interactive Storytelling. - Mark O. Riedl; Andrew Stern (TIDSE, 2006)

Failing Believably: Toward Drama Management with Autonomous Actors in Interactive Narratives. - Mark O. Riedl; Andrew Stern (TIDSE, 2006)

Embracing the Combinatorial Explosion: A Brief Prescription for Interactive Story R&D. - Andrew Stern (ICIDS, 2008)

Creating Playable Social Experiences through Whole-Body Interaction with Virtual Characters. - Daniel G. Shapiro; Joshua McCoy; April Grow; Ben Samuel; Andrew Stern; Reid Swanson; Mike Treanor; Michael Mateas (AIIDE, 2013)

Aesthetic Interleaving of Character Performance Requests. - Daniel G. Shapiro; Larry LeBron; Andrew Stern; Michael Mateas (INT/SBG@AIIDE, 2015)

Composing Social Interactions via Social Games. - Daniel G. Shapiro; Karen Tanenbaum; Joshua McCoy; Larry LeBron; Craig W. Reynolds; Andrew Stern; Michael Mateas; Bill Ferguson; David Diller; Kerry Moffitt; Will Coon; Bruce Roberts (AAMAS, 2015)

EMFORCED: EM-based Fingerprinting Framework for Counterfeit Detection with Demonstration on Remarked and Cloned ICs. - Andrew Stern; Ulbert Botero; Bicky Shakya; Hao-Ting Shen; Domenic Forte; Mark Tehranipoor (ITC, 2018)

FLATS: Filling Logic and Testing Spatially for FPGA Authentication and Tamper Detection. - Adam Duncan; Grant Skipper; Andrew Stern; Adib Nahiyan; Fahim Rahman; Andrew Lukefahr; Mark Tehranipoor; Martin Swany (HOST, 2019)

SPARTA: A Laser Probing Approach for Trojan Detection. - Andrew Stern; Dhwani Mehta; Shahin Tajik; Farimah Farahmandi; Mark Tehranipoor (ITC, 2020)

EMFORCED: EM-Based Fingerprinting Framework for Remarked and Cloned Counterfeit IC Detection Using Machine Learning Classification. - Andrew Stern; Ulbert Botero; Fahim Rahman; Domenic Forte; Mark Tehranipoor (IEEE Trans. Very Large Scale Integr. Syst., 2020)

ACED-IT: Assuring Confidential Electronic Design Against Insider Threats in a Zero-Trust Environment. - Andrew Stern; Huanyu Wang; Fahim Rahman; Farimah Farahmandi; Mark Tehranipoor (IEEE Trans. Comput. Aided Des. Integr. Circuits Syst., 2022)

RASCv2: Enabling Remote Access to Side-Channels for Mission Critical and IoT Systems. - Yunkai Bai; Andrew Stern; Jungmin Park; Mark Tehranipoor; Domenic Forte (ACM Trans. Design Autom. Electr. Syst., 2022)