Fostering online collaborative learning using wikis: a pilot study. - Andri Ioannou; Agni Stylianou-Georgiou (CSCL (2), 2009)

The CORDTRA analysis tool in action: experiences and suggestions. - Andri Ioannou-Nicolaou; Agni Stylianou-Georgiou (ICLS, 2010)

Coding schemes as measurement instruments? An attempt to assess the psychometric properties of a coding scheme. - Andri Ioannou; Agni Stylianou-Georgiou; Elena C. Papanastasiou (CSCL, 2011)

Collaboratively Creating a Thematic Repository Using Interactive Table-Top Technology. - Fernando Loizides; Christina Vasiliou; Andri Ioannou; Panayiotis Zaphiris (TPDL, 2012)

Creating and Sustaining Online Communities of Practice for Science Teachers' Professional Development: Overcoming the Barriers. - Yiannis Georgiou; Eleni A. Kyza; Andri Ioannou-Nicolaou (ICLS, 2012)

Ideas Mapping, Surface Computing and User Experience. - Panayiotis Zaphiris; Andri Ioannou; Fernando Loizides; Christina Vasiliou (I-UxSED, 2012)

Factors Influencing Online Collaborative Learning: Why Some Groups Take Off Better than Others? - Andri Ioannou; Maria Mama; Skevi Demetriou (CSCL (2), 2013)

A Case Study of Interactive Tabletops in Education: Attitudes, Issues of Orientation and Asymmetric Collaboration. - Andri Ioannou; Maria Christofi; Christina Vasiliou (EC-TEL, 2013)

Mapping Peace Ideas around the Table. - Andri Ioannou; Panayiotis Zaphiris; Fernando Loizides; Christina Vasiliou (HCI (29), 2013)

Introducing New Perspectives in the Use of Social Technologies in Learning: Social Constructionism. - Antigoni Parmaxi; Panayiotis Zaphiris; Eleni Michailidou; Salomi Papadima-Sophocleous; Andri Ioannou (INTERACT (2), 2013)

Technology Enhanced PBL in HCI Education: A Case Study. - Christina Vasiliou; Andri Ioannou; Panayiotis Zaphiris (INTERACT (4), 2013)

Mapping the landscape of computer-assisted language learning: an inventory of research. - Antigoni Parmaxi; Panayiotis Zaphiris; Salomi Papadima-Sophocleous; Andri Ioannou (Interact. Technol. Smart Educ., 2013)

User experience in using surface computing for collaborative decision making. - Panayiotis Zaphiris; Andri Ioannou; Fernando Loizides; Christina Vasiliou (Interact. Technol. Smart Educ., 2013)

Dialogue, Knowledge Work and Tabletops: Lessons from Preservice Teacher Education. - Andri Ioannou; Maria Zenios; Agni Stylianou-Georgiou (HCI (14), 2014)

Monitoring Teachers' Complex Thinking while Engaging in Philosophical Inquiry with Web 2.0. - Agni Stylianou-Georgiou; Alexios Petrou; Andri Ioannou (HCI (15), 2014)

Measuring Students' Flow Experience in a Multimodal Learning Environment: A Case Study. - Christina Vasiliou; Andri Ioannou; Panayiotis Zaphiris (HCI (14), 2014)

Understanding collaborative learning activities in an information ecology: A distributed cognition account. - Christina Vasiliou; Andri Ioannou; Panayiotis Zaphiris (Comput. Hum. Behav., 2014)

Learners' Attitudes Toward Using Wikis and Forums for Collaboration on Case Problems. - Andri Ioannou; Anthony R. Artino; Scott W. Brown (EC-TEL, 2015)

An Artifact Ecology in a Nutshell: A Distributed Cognition Perspective for Collaboration and Coordination. - Christina Vasiliou; Andri Ioannou; Panayiotis Zaphiris (INTERACT (2), 2015)

Social Robots as Co-Therapists in Autism Therapy Sessions: A Single-Case Study. - Andri Ioannou; Iosif Kartapanis; Panayiotis Zaphiris (ICSR, 2015)

Wikis and forums for collaborative problem-based activity: A systematic comparison of learners' interactions. - Andri Ioannou; Scott W. Brown; Anthony R. Artino (Internet High. Educ., 2015)

Let'S Talk About Technology for Peace: A Systematic Assessment of Problem-Based Group Collaboration Around an Interactive Tabletop. - Andri Ioannou; Panayiotis Zaphiris; Fernando Loizides; Christina Vasiliou (Interact. Comput., 2015)

A Personal Tour of Cultural Heritage for Deaf Museum Visitors. - Vaso Constantinou; Fernando Loizides; Andri Ioannou (EuroMed (2), 2016)

Don't Read My Lips: Assessing Listening and Speaking Skills Through Play with a Humanoid Robot. - Panayiota Polycarpou; Anna Andreeva; Andri Ioannou; Panayiotis Zaphiris (HCI (27), 2016)

Interacting with Technology to Interact Physically: Investigating Affordances of Tabletops to Facilitate Collaboration for Conflicting Users. - Preben Hansen; Fernando Loizides; Andri Ioannou (ICWL, 2016)

Enacting artifact-based activities for social technologies in language learning using a design-based research approach. - Antigoni Parmaxi; Panayiotis Zaphiris; Andri Ioannou (Comput. Hum. Behav., 2016)

Tabletops for Peace: Technology Enhanced Peacemaking in School Contexts. - Andri Ioannou; Chrystalla Antoniou (J. Educ. Technol. Soc., 2016)

Cyprus interaction lab. - Panayiotis Zaphiris; Andri Ioannou; Antigoni Parmaxi; Christina Vasiliou (Interactions, 2016)

Using Embodied Learning Technology to Advance Motor Performance of Children with Special Educational Needs and Motor Impairments. - Panagiotis Kosmas; Andri Ioannou; Symeon Retalis (EC-TEL, 2017)

Peacemaking Affordances of Shareable Interfaces: A Provocative Essay on Using Technology for Social Change. - Andri Ioannou; Chrystalla Antoniou (HCI (25), 2017)

Augmented Reality Supporting Deaf Students in Mainstream Schools: Two Case Studies of Practical Utility of the Technology. - Andri Ioannou; Vaso Constantinou (IMCL, 2017)

Using Virtual Reality to Train Designers to Develop Friendly Interfaces for Achromatic Vision Patients. - Vaso Constantinou; Andreas Lanitis; Andri Ioannou (IUI Companion, 2017)

Massively Multiplayer Online Role Playing Games (MMORPGs) and the 21st century skills: A comprehensive research review from 2010 to 2016. - Theodoros Sourmelis; Andri Ioannou; Panayiotis Zaphiris (Comput. Hum. Behav., 2017)

A Glance into Social and Evolutionary Aspects of an Artifact Ecology for Collaborative Learning through the Lens of Distributed Cognition. - Christina Vasiliou; Andri Ioannou; Agni Stylianou-Georgiou; Panayiotis Zaphiris (Int. J. Hum. Comput. Interact., 2017)

Empowerment of women through an innovative e-mentoring community platform: implications and lessons learned. - Antigoni Parmaxi; Christina Vasiliou; Andri Ioannou; Christiana Kouta (J. Community Informatics, 2017)

Inclusive access to emergency services: an action research project focused on hearing-impaired citizens. - Vaso Constantinou; Andri Ioannou; Paloma Díaz 001 (Univers. Access Inf. Soc., 2017)

Development of Computational Thinking Skills through Educational Robotics. - Vaso Constantinou; Andri Ioannou (EC-TEL (Practitioner Proceedings), 2018)

Expanding the Curricular Space with Educational Robotics: A Creative Course on Road Safety. - Andri Ioannou; Chrysanthos Socratous; Elena Nikolaedou (EC-TEL, 2018)

Towards the Use of Social Computing for Social Inclusion: An Overview of the Literature. - Vaso Constantinou; Panagiotis Kosmas; Antigoni Parmaxi; Andri Ioannou; Iosif Klironomos; Margherita Antona; Constantine Stephanidis; Panayiotis Zaphiris (HCI (24), 2018)

Social Learning and Social Design Using iPads and Groupware Technologies. - Aekaterini Mavri; Andri Ioannou; Fernando Loizides; Nicos Souleles (HCI (24), 2018)

Playing with fractions on an Interactive floor application: An exploratory case study in the math classroom. - Marianna Ioannou; Andri Ioannou (ICLS, 2018)

A Study of Collaborative Knowledge Construction in STEM via Educational Robotics. - Chrysanthos Socratous; Andri Ioannou (ICLS, 2018)

From risk factors to detection and intervention: a practical proposal for future work on cyberbullying. - Andri Ioannou; Jeremy Blackburn; Gianluca Stringhini; Emiliano De Cristofaro; Nicolas Kourtellis; Michael Sirivianos (Behav. Inf. Technol., 2018)

Technology for Social Change in school contexts: A new landscape for K-12 educational technology research. - Chrystalla Antoniou; Andri Ioannou (Educ. Inf. Technol., 2018)

Exploring the potentials of educational robotics in the development of computational thinking: A summary of current research and practical proposal for future work. - Andri Ioannou; Eria Makridou (Educ. Inf. Technol., 2018)

Learning in a Digital World: An Introduction. - Paloma Díaz 001; Andri Ioannou (Learning in a Digital World, 2019)

Embodied Learning in a Digital World: A Systematic Review of Empirical Research in K-12 Education. - Yiannis Georgiou; Andri Ioannou (Learning in a Digital World, 2019)

On the Understanding of Students' Learning and Perceptions of Technology Integration in Low- and High-embodied Group Learning. - Marianna Ioannou; Yiannis Georgiou; Andri Ioannou; Mina Johnson (CSCL, 2019)

An Empirical Study of Educational Robotics as Tools for Group Metacognition and Collaborative Knowledge Construction. - Chrysanthos Socratous; Andri Ioannou (CSCL, 2019)

On a Making-&-Tinkering Approach to Learning Mathematics in Formal Education: Knowledge Gains, Attitudes, and 21st-Century Skills. - Stella Timotheou; Andri Ioannou (CSCL, 2019)

Investigating In-Service Teachers' Concerns About Adopting Technology-Enhanced Embodied Learning. - Yiannis Georgiou; Andri Ioannou (EC-TEL, 2019)

Orchestrating the Technology-Enhanced Embodied Learning Classroom via Learning Stations Rotation: A case study (extended abstract). - Marianna Ioannou; Andri Ioannou; Yiannis Georgiou; Michael Boloudakis (HLS-D3@EC-TEL, 2019)

What Do Educational Data, Generated by an Online Platform, Tell Us About Reciprocal Web-Based Peer Assessment? - Olia E. Tsivitanidou; Andri Ioannou (EC-TEL, 2019)

Investigating Children's Immersion in a High-Embodied Versus Low-Embodied Digital Learning Game in an Authentic Educational Setting. - Yiannis Georgiou; Andri Ioannou; Marianna Ioannou (iLRN, 2019)

How Can Facebook Use in Education Be Realized as Crowdsourcing of Learning? an Exploration of Junior, Senior and Graduates Working Together. - Christiana Varda; Andri Ioannou (IMCL, 2019)

The INTELed pedagogical framework: Applying embodied digital apps to support special education children in inclusive educational contexts. - Alejandra Martínez-Monés; Sara Villagrá-Sobrino; Yiannis Georgiou; Andri Ioannou; María Jiménez Ruiz (Interacción, 2019)

Play and Learn with an Intelligent Robot: Enhancing the Therapy of Hearing-Impaired Children. - Andri Ioannou; Anna Andreeva (INTERACT (2), 2019)

On the Reliability and Factorial Validity of the Assessment Scale for Creative Collaboration. - Aekaterini Mavri; Andri Ioannou; Fernando Loizides (INTERACT (1), 2019)

On Making, Tinkering, Coding and Play for Learning: A Review of Current Research. - Stella Timotheou; Andri Ioannou (INTERACT (2), 2019)

Seven HCI Grand Challenges. - Constantine Stephanidis; Gavriel Salvendy; Margherita Antona; Jessie Y. C. Chen; Jianming Dong; Vincent G. Duffy; Xiaowen Fang; Cali M. Fidopiastis; Gino Fragomeni; Limin Paul Fu; Yinni Guo; Don Harris; et al. (Int. J. Hum. Comput. Interact., 2019)

Investigating Immersion and Learning in a Low-Embodied versus High-Embodied Digital Educational Game: Lessons Learned from an Implementation in an Authentic School Classroom. - Yiannis Georgiou; Andri Ioannou; Marianna Ioannou (Multimodal Technol. Interact., 2019)

A Co-design Approach for the Development and Classroom Integration of Embodied Learning Apps. - Yiannis Georgiou; Andri Ioannou (HCI (26), 2020)

Designing and Orchestrating the Classroom Experience for Technology-Enhanced Embodied Learning. - Marianna Ioannou; Andri Ioannou; Yiannis Georgiou; Symeon Retalis (ICLS, 2020)

Common Errors, Successful Debugging, and Engagement During Block-based Programming Using Educational Robotics in Elementary Education. - Chrysanthos Socratous; Andri Ioannou (ICLS, 2020)

Work-in-Progress - A Learning Experience Design for Immersive Virtual Reality in Physics Classrooms. - Yiannis Georgiou; Olia E. Tsivitanidou; Christian Eckhardt; Andri Ioannou (iLRN, 2020)

From behaviour to design: implications for artifact ecologies as shared spaces for design activities. - Christina Vasiliou; Andri Ioannou; Panayiotis Zaphiris (Behav. Inf. Technol., 2020)

Technology-enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience. - Marianna Ioannou; Andri Ioannou (J. Educ. Technol. Soc., 2020)

A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality on User Experience, Learning and Attitude Change. - Christos Kyrlitsias; Maria Christofi; Despina Michael-Grigoriou; Domna Banakou; Andri Ioannou (Frontiers Comput. Sci., 2020)

A Cross-organizational Ecology for Virtual Communities of Practice in Higher Education. - Aekaterini Mavri; Andri Ioannou; Fernando Loizides (Int. J. Hum. Comput. Interact., 2020)

The Assessment Scale for Creative Collaboration (ASCC) Validation and Reliability Study. - Aekaterini Mavri; Andri Ioannou; Fernando Loizides (Int. J. Hum. Comput. Interact., 2020)

Technology support for the inclusion of deaf students in mainstream schools: a summary of research from 2007 to 2017. - Vaso Constantinou; Andri Ioannou; Iosif Klironomos; Margherita Antona; Constantine Stephanidis (Univers. Access Inf. Soc., 2020)

Tracing El Greco's Echoes of Antiquity: Audience Interaction with Online Art. - Pericles Pericleous; Ianthi Assimakopoulou; Andri Ioannou; Christos Fidas; Nikolaos M. Avouris (CHI Greece, 2021)

Envisioned Pedagogical Uses of Chatbots in Higher Education and Perceived Benefits and Challenges. - Olia E. Tsivitanidou; Andri Ioannou (HCI (24), 2021)

Applying information theory and entropy to eliminate errors in mouse-tracking results. - Aleksandar Jevremovic; Panayiotis Zaphiris; Sasa Z. Adamovic; Mati Mottus; Andri Ioannou (CoRR, 2021)

Corrigendum: A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality in User Experience, Learning and Attitude Change. - Christos Kyrlitsias; Maria Christofi; Despina Michael-Grigoriou; Domna Banakou; Andri Ioannou (Frontiers Comput. Sci., 2021)

Cross-organisational Communities of Practice: enhancing creativity and epistemic cognition in higher education. - Aekaterini Mavri; Andri Ioannou; Fernando Loizides (Internet High. Educ., 2021)

Value creation and identity in cross-organizational communities of practice: A learner's perspective. - Aekaterini Mavri; Andri Ioannou; Fernando Loizides (Internet High. Educ., 2021)

Impacts of digital technologies on education and factors influencing schools' digital capacity and transformation: A literature review. - Stella Timotheou; Ourania Miliou; Yiannis Dimitriadis; Sara Villagrá-Sobrino; Nikoleta Giannoutsou; Romina Cachia; Alejandra Martínez-Monés; Andri Ioannou (Educ. Inf. Technol., 2023)

Exploring Gender, Computational Making and E-Textiles using the BBC Micro: bit. - Jennifer Ann Rode; Louise Barkhuus; Andri Ioannou (CHI Extended Abstracts, 2024)

A model for enhancing creativity, collaboration and pre-professional identities in technology-supported cross-organizational communities of practice. - Aekaterini Mavri; Andri Ioannou; Fernando Loizides (Educ. Inf. Technol., 2024)

Blending UX, CoDesign and Learning Experience for Educational Technology Product Design. - Aekaterini Mavri; Andri Ioannou; Andreas Kitsis (EDUCON, 2025)

Understanding practicing and assessment of 21st-century skills for learners in makerspaces and FabLabs. - Andri Ioannou; Ourania Miliou; Maria Adamou; Andreas Kitsis; Stella Timotheou; Aekaterini Mavri (Educ. Inf. Technol., 2025)

A learning experience design framework for multimodal learning in the early childhood. - Valeria Aloizou; Andri Ioannou; Michael Boloudakis; Symeon Retalis (Smart Learn. Environ., 2025)