Quantitative analysis of kernel properties in Kohonen's self-organizing map algorithm: Gaussian and difference of Gaussians neighborhoods. - Mimi Liljeholm; Andy Lin; Piotr Ozdzynski; Jackson Beatty (Neurocomputing, 2002)

Visualizing plastic change in a large model of somatosensory cortex using an adaptive coordinates algorithm. - Andy Lin; Mimi Liljeholm; Piotr Ozdzynski; Jackson Beatty (Neurocomputing, 2002)

A parallel general implementation of Kohonen's self-organizing map algorithm: performance and scalability. - Piotr Ozdzynski; Andy Lin; Mimi Liljeholm; Jackson Beatty (Neurocomputing, 2002)

On using a 2-domain partitioned OBDD data structure in verification. - Tao Feng 012; Li-C. Wang; Kwang-Ting Cheng; Andy Lin (HLDVT, 2004)

The Design and Implementation of A Search Engine Marketing Management System (SEMMS) Based on Service-Oriented Architecture Platform. - Weider D. Yu; Andy Lin (ICEBE, 2007)

Directed Mammalian Gene Regulatory Networks Using Expression and Comparative Genomic Hybridization Microarray Data from Radiation Hybrids. - Sangtae Ahn; Richard T. Wang; Christopher C. Park; Andy Lin; Richard M. Leahy; Kenneth Lange; Desmond J. Smith (PLoS Comput. Biol., 2009)

Comparison of local feature descriptors for mobile visual search. - Vijay Chandrasekhar 001; David M. Chen; Andy Lin; Gabriel Takacs; Sam S. Tsai; Ngai-Man Cheung; Yuriy A. Reznik; Radek Grzeszczuk; Bernd Girod (ICIP, 2010)

Gene networks associated with conditional fear in mice identified using a systems genetics approach. - Christopher C. Park; Greg D. Gale; Simone de Jong; Anatole Ghazalpour; Brian J. Bennett; Charles R. Farber; Peter Langfelder; Andy Lin; Arshad H. Khan; Eleazar Eskin; Steve Horvath; Aldons J. Lusis; et al. (BMC Syst. Biol., 2011)

dRig: an artist-friendly, object-oriented approach to rig building. - Greg Smith; Mark McLaughlin; Andy Lin; Evan Goldberg; Frank Hanner (SIGGRAPH Talks, 2012)

A deformer-based approach to facial rigging. - John Kahwaty; Gene S. Lee; Greg Smith; Andy Lin; Matt Schiller (SIGGRAPH Talks, 2013)

Enhanced dual quaternion skinning for production use. - Gene S. Lee; Andy Lin; Matt Schiller; Scott Peters; Mark McLaughlin; Frank Hanner (SIGGRAPH Talks, 2013)

Structure-Based Druggability Assessment of the Mammalian Structural Proteome with Inclusion of Light Protein Flexibility. - Kathryn A. Loving; Andy Lin; Alan C. Cheng (PLoS Comput. Biol., 2014)

Crowd character complexity on Big Hero 6. - Yasser Hamed; John Kahwaty; Andy Lin; Evan Goldberg; Lawrence Chai (SIGGRAPH Talks, 2015)

Achieving real-time playback with production rigs. - Andy Lin; Gene S. Lee; Joe Longson; Jay Steele; Evan Goldberg; Rastko Stefanovic (SIGGRAPH Talks, 2015)

Simulating rivers in the good dinosaur. - Jon Reisch; Stephen Marshall; Magnus Wrenninge; Tolga Göktekin; Michael Hall; Michael K. O'Brien; Jason Johnston; Jordan Rempel; Andy Lin (SIGGRAPH Talks, 2016)

Handling scene constraints for pose-based caching. - Gene S. Lee; Christian Eisenacher; Andy Lin; Noel Villegas (SIGGRAPH Talks, 2017)

Multithreading for visual effects. - James Reinders; Andy Lin; Joe Longson; Jeff Lait; Florian Zitzelsberger; Martin de Lasa (SIGGRAPH Courses, 2017)

Optimizing rig manipulation with GPU and parallel evaluation. - John Kahwaty; Walter Yoder; Andy Lin; Gene S. Lee; David Suroviec (SIGGRAPH Talks, 2019)

Swoop: Animating Characters Along a Path. - Andy Lin; Hannah Swan; Justin Walker; Cathy Lam; Ricky Arietta (SIGGRAPH Talks, 2023)

MS1Connect: a mass spectrometry run similarity measure. - Andy Lin; Brooke L. Deatherage Kaiser; Janine R. Hutchison; Jeffrey A. Bilmes; William Stafford Noble (Bioinform., 2023)

Assessing Generative Models for Structured Data. - Reilly Cannon; Nicolette M. Laird; Caesar Vazquez; Andy Lin; Amy Wagler; Tony Chiang (CoRR, 2025)