An on-chip parallel memory architecture for a stereo vision system. - Andy Motten; Luc Claesen (ICECS, 2010)

Smart Camera System-on-Chip Architecture for Real-Time Brush Based Interactive Painting Systems. - Luc Claesen; Peter Vandoren; Tom Van Laerhoven; Andy Motten; Fabian Di Fiore; Frank Van Reeth; Jing Liao 001; Jinhui Yu (VLSI-SoC (Selected Papers), 2010)

Smart camera SoC system for interactive real-time real-brush based digital painting systems. - Luc Claesen; Peter Vandoren; Tom Van Laerhoven; Andy Motten; Domien Nowicki; Tom De Weyer; Frank Van Reeth; Eddy Flerackers (VLSI-SoC, 2010)

A binary adaptable window SoC architecture for a stereo vision based depth field processor. - Andy Motten; Luc Claesen (VLSI-SoC, 2010)

Binary confidence evaluation for a stereo vision based depth field processor SoC. - Andy Motten; Luc Claesen; Yun Pan (ACPR, 2011)

Adaptive memory architecture for real-time image warping. - Andy Motten; Luc Claesen; Yun Pan (ICCD, 2012)

Trinocular disparity processor using a hierarchic classification structure. - Andy Motten; Luc Claesen; Yun Pan (VLSI-SoC, 2012)

Trinocular Stereo Vision Using a Multi Level Hierarchical Classification Structure. - Andy Motten; Luc Claesen; Yun Pan (VLSI-SoC (Selected Papers), 2012)

Multi-Camera Computational Video Architecture - Andy Motten (2013)

SoC processor for real-time object labeling in life camera streams with low line level latency. - Zhengqiang Yu; Luc Claesen; Yun Pan; Andy Motten; Yimu Wang; Xiaolang Yan (ISCAS, 2014)