<e-Adventure3D>: an open source authoring environment for 3D adventure games in education. - Javier Torrente; Ángel del Blanco; Guillermo Cañizal; Pablo Moreno-Ger; Baltasar Fernández-Manjón (Advances in Computer Entertainment Technology, 2008)

Game-Like Simulations for Online Adaptive Learning: A Case Study. - Javier Torrente; Pablo Moreno-Ger; Baltasar Fernández-Manjón; Ángel del Blanco (Edutainment, 2009)

A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments. - Ángel del Blanco; Javier Torrente; Pablo Moreno-Ger; Baltasar Fernández-Manjón (ICALT, 2009)

Bridging the Gap: Adaptive Games and Student-Centered VLEs. - Ángel del Blanco; Javier Torrente; Pablo Moreno-Ger; Baltasar Fernández-Manjón (ICWL, 2009)

Implementing accessibility in educational videogames with. - Javier Torrente; Ángel del Blanco; Pablo Moreno-Ger; Iván Martínez-Ortiz; Baltasar Fernández-Manjón (MTDL@MM, 2009)

Towards the Generalization of Game-Based Learning: Integrating Educational Video Games in LAMS. - Ángel del Blanco; Javier Torrente; Pablo Moreno-Ger; Baltasar Fernández-Manjón (ICALT, 2010)

Integrating Adaptive Games in Student-Centered Virtual Learning Environments. - Ángel del Blanco; Javier Torrente; Pablo Moreno-Ger; Baltasar Fernández-Manjón (Int. J. Distance Educ. Technol., 2010)

Análisis del Uso del Estándar SCORM para la Integración de Juegos Educativos. - Ángel del Blanco; Javier Torrente; Iván Martínez-Ortiz; Baltasar Fernández-Manjón (Rev. Iberoam. de Tecnol. del Aprendiz., 2011)

A visual language for the creation of narrative educational games. - Eugenio J. Marchiori; Ángel del Blanco; Javier Torrente; Iván Martínez-Ortiz; Baltasar Fernández-Manjón (J. Vis. Lang. Comput., 2011)

Integrating Domain Experts in Educational Game Authoring: A Case Study. - Eugenio J. Marchiori; Ángel Serrano 001; Ángel del Blanco; Iván Martínez-Ortiz; Baltasar Fernández-Manjón (DIGITEL, 2012)

Deploying and debugging educational games using e-Learning standards. - Ángel del Blanco; Javier Torrente; Ángel Serrano 001; Iván Martínez-Ortiz; Baltasar Fernández-Manjón (EDUCON, 2012)

A framework to improve evaluation in educational games. - Ángel Serrano 001; Eugenio J. Marchiori; Ángel del Blanco; Javier Torrente; Baltasar Fernández-Manjón (EDUCON, 2012)

Designing Serious Games for Adult Students with Cognitive Disabilities. - Javier Torrente; Ángel del Blanco; Pablo Moreno-Ger; Baltasar Fernández-Manjón (ICONIP (4), 2012)

Towards Universal Game Development in Education - Automatic and Semiautomatic Methodologies. - Javier Torrente; Ángel del Blanco; Ángel Serrano-Laguna; Jose Angel Vallejo Pinto; Pablo Moreno-Ger; Baltasar Fernández-Manjón (ICWL, 2012)

A narrative metaphor to facilitate educational game authoring. - Eugenio J. Marchiori; Javier Torrente; Ángel del Blanco; Pablo Moreno-Ger; Pilar Sancho; Baltasar Fernández-Manjón (Comput. Educ., 2012)

A Framework for Simplifying Educator Tasks Related to the Integration of Games in the Learning Flow. - Ángel del Blanco; Javier Torrente; Eugenio J. Marchiori; Iván Martínez-Ortiz; Pablo Moreno-Ger; Baltasar Fernández-Manjón (J. Educ. Technol. Soc., 2012)

E-Learning standards and learning analytics. Can data collection be improved by using standard data models? - Ángel del Blanco; Ángel Serrano 001; Manuel Freire 001; Iván Martínez-Ortiz; Baltasar Fernández-Manjón (EDUCON, 2013)

Learning Analytics and Educational Games: Lessons Learned from Practical Experience. - Ángel Serrano-Laguna; Javier Torrente; Borja Manero; Ángel del Blanco; Blanca Borro-Escribano; Iván Martínez-Ortiz; Manuel Freire 001; Baltasar Fernández-Manjón (GALA, 2013)

Development of a Game Engine for Accessible Web-Based Games. - Javier Torrente; Ángel Serrano-Laguna; Ángel del Blanco Aguado; Pablo Moreno-Ger; Baltasar Fernández-Manjón (GALA, 2013)

Using Low-cost computer-based simulations in the Spanish National Transplant Procedures. - Blanca Borro-Escribano; Ángel del Blanco; Baltasar Fernández-Manjón; Itziar Martinez Alpuente; Beatriz Dominguez-Gil; Rafael Matesanz (Healthcom, 2013)

Using e-learning standards in educational video games. - Ángel del Blanco; Eugenio J. Marchiori; Javier Torrente; Iván Martínez-Ortiz; Baltasar Fernández-Manjón (Comput. Stand. Interfaces, 2013)

Serious games as edX MOOC activities. - Manuel Freire 001; Ángel del Blanco; Baltasar Fernández-Manjón (EDUCON, 2014)

Expert user validation of transplant management procedure simulations. - Blanca Borro-Escribano; Javier Torrente; Ángel del Blanco; Baltasar Fernández-Manjón; Itziar Martinez Alpuente; Rafael Matesanz (SeGAH, 2014)

Towards a low cost adaptation of educational games for people with disabilities. - Javier Torrente; Ángel del Blanco; Ángel Serrano-Laguna; Jose Angel Vallejo Pinto; Pablo Moreno-Ger; Baltasar Fernández-Manjón (Comput. Sci. Inf. Syst., 2014)

A case study on the design and development of minigames for research methods and statistics. - Peter van Rosmalen; Elizabeth A. Boyle; John van der Baaren; A. I. Kärki; Ángel del Blanco Aguado (EAI Endorsed Trans. Serious Games, 2014)

Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education. - Javier Torrente; Blanca Borro-Escribano; Manuel Freire 001; Ángel del Blanco; Eugenio J. Marchiori; Iván Martínez-Ortiz; Pablo Moreno-Ger; Baltasar Fernández-Manjón (IEEE Trans. Learn. Technol., 2014)

Using game authoring platforms to develop screen-based simulated functional assessments in persons with executive dysfunction following traumatic brain injury. - David Martínez-Pernía; Javier Núñez-Huasaf; Ángel del Blanco; Amparo Ruiz-Tagle; Juan D. Velásquez 001; Mariela Gomez; Carl Blesius; Agustín Ibáñez; Baltasar Fernández-Manjón; Andrea Slachevsky (J. Biomed. Informatics, 2017)